Refreshingly light-hearted, brief, and full of good vibes, Wattam is the kind of game that everyone can easily settle down with.
Wattam is a rare wonder of a game, full of hope, charm, and poop. But it's also one of the kindest games to come out all year.
I'm not sure if Takahashi will ever be able to top Katamari Damacy – for my money, it's one of the greatest video games ever made – but Wattam captures that sense of whimsy and magic in its own way. The care-free music and gosh-darn-huggable character designs make this a must-play for fans.
If you have even a sliver of child-like wonder left in your heart then playing Wattam is a must.
Wattam is a fun, quirky game. It’s art style is cute, the soundtrack is good, and while gameplay may get repetitive, the charm makes up for it. It’s also fun to mess around with the physics and see what the game can handle. It’s like a big toybox.
Wattam is a weird and wild fever dream of a game, but it's the most enjoyable fever dream I've ever had.
Some significant technical issues manage to do little to hold back the charm and wit of Wattam. It's a game that's great fun for both kids and adults, with slapstick humor and a sweet message of understanding people, despite your differences, at its center. It's made with today's toxic climate in mind, boiling the world's issues into something that doesn't feel cloying, but instead feels positive and welcoming. That, to me, is an achievement.
Completely mental, colourful, funny and an entertaining multiplayer experience, Wattam constantly surprised me with its surreal characters and insane gameplay. It will not be everyone's cup of tea but I think a lot of people will appreciate it for what it is. A bright, cheery experience that will leave you confused, baffled but smiling and laughing at the same time.
Wattam is a fun and exciting game that you can and should play with your children. An unusual experiment, where the silly and almost always funny scenes hide a deep meaning about the unification of the world, universal friendship and the search for compromises between so different inhabitants, where joy and fun can connect the planet after a global catastrophe. And the best and so clear to all ages and religions of the game manifesto about peace and love is now difficult to find.
Review in Russian | Read full review
Wattam communicates a poignant, refreshing, and all-too-necessary joy in the face of adversity.
As a game, Wattam is a scatterbrained assembly of goofball logic and cumbersome mechanics. As an experience, it's an earnest expression of love, affinity, and forgiveness shared by all of its moving pieces. The product is a game that elicits joy without the videogame-y demand for precooked gratification. Wattam feels like a birthday party where all of your friends actually show up.
A game of animated objects interacting with each other in a colourful, sandbox world with few clear goals, Wattam is absurd and refreshing fun--despite a few distracting bugs and frequent fart noises.
Wattam is a unique and delightful experience that suffers from a few technical issues.
While Wattam can be a little awkward, thanks to replacing its camera stick with the simple rotation controls on the shoulder buttons, and easily beaten in three hours, it's a game that makes a strong statement that sticks in the mind.
Wattam isn’t without its flaws; in particular, the more characters you gather, the harder it is to quickly switch between them. But even when your journey’s done, there’s more than enough here to draw you back in, whether you’re tackling the game in co-op mode, hunting for those few elusive characters you’ve missed or just diving into this daft and wonderfully charming world.
Spend a few hours winding down with its carefree sandbox or just listen to the ever catchy folksy music, and it's just the antidote you need after a bad day, a bad year, or hell, a bad decade.
At times it feels like playing around with a chemistry set. Except it can only produce fun and harmless explosions.
Wattam is a fun colourful playground for players to goof around in, even though it's controls have a few screws loose.
Wattam is the Katamari successor you may not have known you needed. Keita Takahashi and the folks at Funomena have created a new kind of alternative game experience. If you long for the days when you used to collect toy figures and play sets, Wattam is a wonder to behold. It's joy, colorful and fun, in your hands and right in front of your face.