A fun and happy game from the same creator as Katamari Damacy, Wattam is an absolute delight to experience and enjoy. It could be longer but also will cheer anyone up.
Wattam is a fun, quirky game. It’s art style is cute, the soundtrack is good, and while gameplay may get repetitive, the charm makes up for it. It’s also fun to mess around with the physics and see what the game can handle. It’s like a big toybox.
The creator of Katamari Damacy, Keita Takahashi, unleashes a beguiling new game where strange creatures must cooperate to solve puzzles – though life in utopia proves repetitive
There is indeed plenty of Takahashi weirdness to be found in Wattam, but it’s of limited value without the magic, the soul, or just the basic ingenuity required to connect the dots and make it all sing.
Wattam is a fun and exciting game that you can and should play with your children. An unusual experiment, where the silly and almost always funny scenes hide a deep meaning about the unification of the world, universal friendship and the search for compromises between so different inhabitants, where joy and fun can connect the planet after a global catastrophe. And the best and so clear to all ages and religions of the game manifesto about peace and love is now difficult to find.
Review in Russian | Read full review
Wattam is a bizarre playground full of wonder, discovery, and cheerful friends that come together to tell a sweet story about rising up and bonding after conflict.
Wattam should be played, if for no other reason than to see a designer expressing ambivalence about his own ideas.
Spend a few hours winding down with its carefree sandbox or just listen to the ever catchy folksy music, and it's just the antidote you need after a bad day, a bad year, or hell, a bad decade.
If you have even a sliver of child-like wonder left in your heart then playing Wattam is a must.
Choose the world of Wattam at your most studious discretion, my friends.
Wattam takes the concepts of action and puzzling, and makes them its own.
Wattam isn’t without its flaws; in particular, the more characters you gather, the harder it is to quickly switch between them. But even when your journey’s done, there’s more than enough here to draw you back in, whether you’re tackling the game in co-op mode, hunting for those few elusive characters you’ve missed or just diving into this daft and wonderfully charming world.
Wattam is the Katamari successor you may not have known you needed. Keita Takahashi and the folks at Funomena have created a new kind of alternative game experience. If you long for the days when you used to collect toy figures and play sets, Wattam is a wonder to behold. It's joy, colorful and fun, in your hands and right in front of your face.
Wattam features the best visuals, score, and cast to ever grace a Keita Takahashi game, but its gameplay proves to be a touch too shallow to preserve that childlike wonder beyond its four-hour story.
Wattam is a FAMILY game, really easy to play. Every element of the game was designed for CHILDREN around their early childhood to understand. It is full of cues during gameplay, puzzles are simple and mechanics are basic. Which doesn't mean it will be extremely easy for kids, the challenge is still there. For us, adults, the challenge is not completing the game, but to be able to RECONNECT with the child we once were. To play "correctly" and understand Wattam you need to become a kid again and let yourself laugh about the most simple things of life.
Wattam is a unique and delightful experience that suffers from a few technical issues.
While Wattam can be a little awkward, thanks to replacing its camera stick with the simple rotation controls on the shoulder buttons, and easily beaten in three hours, it's a game that makes a strong statement that sticks in the mind.
Wattam is a pure, adorable joy. Keita Takahashi's signature idiosyncrasies shine through in this playful game about friendship and finding pleasure in the simple things. Interacting with the wacky cast of characters is great fun, and there's almost no pressure to march on with the story if you'd rather do your own thing. It's a shame the technical side of things lets the experience down somewhat, but when the game is at its ludicrous best, you probably won't care.
A game of animated objects interacting with each other in a colourful, sandbox world with few clear goals, Wattam is absurd and refreshing fun--despite a few distracting bugs and frequent fart noises.
A joy to play through and through and the perfect antidote to today's climate.
Review in Arabic | Read full review