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A place for unlimited creation, Dreams is a highly ambitious concept, and one that has been magically brought to life.
Dreams is a technical and creative marvel, a robust game-making toolkit where the only limits are your skill and imagination.
Dreams is fantastically experimentative, and it's obvious that the near-limitless creation tools provide a platform on which the community can build far into the future, but to judge this package as whole right now, it's not the wider product that leaves a lasting impression.
There really is nothing else quite like Dreams. Super Mario Maker may make you feel like Nintendo for a few hours, while LittleBigPlanet will let you create a ramshackle platformer or two, but Dreams will grant you the opportunity to create virtually anything you set your mind to. From RPGs to puzzles, to sports games and first-person shooters, this is an endlessly imaginative toy box to open up and play with.
It should feel dull, but it doesn't. Dreams doesn't feel like homework. Part of that is on the intuitive tools, and part of that is on Media Molecule's community-centric approach. This isn't "just another project" for the team – it's the culmination of everything they've worked toward since LittleBigPlanet.
Taking Media Molecule's creative ethos to new heights, Dreams is a PlayStation essential. Booting the game up each time and having no idea what awaits is an intoxicating feeling. A remedy, forcing me from the rut of my predictable gaming habits to explore an inner creativity I'm often too lazy or wound up to let free.
Dreams is an impressive game making tool, which includes a great story mode: Art´s Dream. On the downside, motion sensing controls are not too accurate, and the game requires lots of tutorials.
Review in Spanish | Read full review
Media Molecule made me feel like I opened Photoshop for the first time again, but this time I feel ready to learn all of its tricks and make something amazing, and I sincerely hope others will take the journey to do the same and make the Dreams network a vast universe of creativity.
Dreams is not the best software to make a game, but that's not the point. Media Molecule's dream is to build a homeland for creators, to make the Dreamverse a self-sufficient place, where users can share their skills in the easiest way: that is the goal of the project, but the dream cannot exist without the dreamers.
Review in Italian | Read full review