Bleeding Edge Reviews
Bleeding Edge's many interesting ideas and fantastic characters are overpowered by a frustrating combo-laden gameplay loop.
With memorable characters and fast-paced combat, Ninja Theory's new game Bleeding Edge is a promising new entry in its genre. The only question is: will it hold up against the fierce competition, or fall short of the mark set by others?
Bleeding Edge is a polished team-based brawler. Ninja Theory took on user feedback from the betas to improve gameplay and, with more content already announced, Bleeding Edge looks to have enough depth to pour countless hours into.
Bleeding Edge has a ton of potential, largely thanks to its fun and well-designed combat, colorful style and characters, and nicely-crafted levels and goals that emphasize the need for teamwork and strategy.
Even if you like the character designs or core gameplay, there just isn’t enough in the game to keep most people playing long term. You can already see this from the Steam numbers. I suspect that Bleeding Edge will soon become 2020’s LawBreakers, Gigantic, or Battleborn at this rate.
Bleeding Edge has a solid foundation as a melee-focused multiplayer action game that tries to appeal to the masses, but it is a bit short on content, and has a few notable issues that need resolving. Within such a highly competitive genre, hopefully changes arrive sooner rather than later, if the game is to have a shot at longevity.
Bleeding Edge is a fun 4-v-4 brawler and best played with a team of friends. You’ll have a blast while it lasts, but what it offers in wildly interesting characters designs, it’s lacking in longevity.
A fun hero brawler that has a long way to live up to its potential
Review in Spanish | Read full review
Bleeding Edge is a decent multiplayer hero slasher that feels a little undercooked with lot of bugs and so little content.
Review in Slovak | Read full review
Right now, Bleeding Edge is an enjoyable but light multiplayer diversion.
The latest title by Ninja Theory could be very well considered as one of their weakest works, a title that tries to take its shot in an overcrowded hero shooter genre and fails. Bleeding Edge doesn't add anything new to the genre, and it seems that it only tried to be another copy of the games like Overwatch.
Review in Persian | Read full review
Bleeding Edge suffers from poor content and lack of depth. But the worst thing — it is just no fun.
Review in Russian | Read full review
With situations like that, there's certainly fun to be had in Bleeding Edge. The gameplay is solid, and I enjoyed my time with the title. It just needs more of ... everything: characters, game modes, maps, and skins. Microsoft and/or Ninja Theory certainly seem to be aware of this shortcoming, if the game's price tag is any indication. That doesn't change the fact that the game desperately needs more content if it wants to keep its audience; otherwise, Bleeding Edge's matches might not be so bloody in the very near future.
Bleeding Edge has almost nothing to offer. What potential it has in it is woefully stuck in a product that is so meagre and void of content. It is like taking a single slice of cheese, and trying to cover an entire pizza pie; there just not enough here to make this work passed a few hours, and that's all. There are not enough modes, not enough interest in the community to keep it going, and the combat is way too simplistic for high level play.
The Bleeding Edge game formula in the hero shooter style but with melee combat is original, it is fun, very direct and sometimes spectacular, although Ninja Theory does not quite find the key to be satisfactory throughout the game, perhaps by current game modes. It is to be expected that with the passage of time new content will arrive in the game, but currently it is very scarce with only three very generic game modes.
Review in Spanish | Read full review
When all is said and done, Bleeding Edge does feel like a side project for the developer. While it does feel that way, there are some extremely redeeming qualities of it. The aesthetically pleasing style and the unique personality of the characters shine through the gameplay. Even though content is a little light, the game is half the price of a usual game, and it’s free on Xbox Game Pass. For what is available, the game is a lot of fun, and despite the slow progression, there’s always that feeling of “one more game” lingering.
Bleeding Edge is fun to play, but it’s rather shallow in terms of content and has some performance issues.
Bleeding Edge is a complex and fun take on the Hero-Based genre. The combat in this game is the main attraction, the way you have to make a combo out of your attacks and abilities makes fighting enemies a blast. The maps design is great (although the size of some maps is an issue) and the heroes have incredible and detailed design and their unique and innovative abilities make the game more appealing and fun. Both visually and design-wise, the game looks great and Ninja Theory should definitely thank their design team. Unfortunately, though, Bleeding Edge lacks content, The quantity of the maps are low and right now there is only one Quick Play mode for playing. Also, there are some balancing issues between Support and Core heroes which should get addressed and some of the maps are too big for a 4v4. Overall, if Ninja Theory decides to continue supporting this game, Bleeding Edge could become one of those hot multiplayer games that everybody plays
Review in Persian | Read full review
Bleeding Edge is a good multiplayer game that comes with little content, and at a time when it won't be appreciated enough. It's no mystery to anyone that Microsoft lacks AAA games, single-player games. However, Bleeding Edge is a game that should be given a try. It is not as chaotic or generic as they said it would be. Yes, it is an online multiplayer hero combat game. But within that genre it has something to give. Ninja Theory has done a good job, but it will take a lot more for the game to be finished.
Review in Spanish | Read full review