Bleeding Edge Reviews

Bleeding Edge is ranked in the 28th percentile of games scored on OpenCritic.
Kyle Campbell
Top Critic
7 / 10.0
Feb 27, 2020

Bleeding Edge's energetic multiplayer battles thrive on close-quarters combat but its camera and lack of team balancing features are some significant issues.

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Mar 6, 2020

For the first few hours Bleeding Edge is an absolute blast to play and well worth a look if you have Xbox Game Pass. But there's not enough depth to make it last long-term, at the moment.

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7.5 / 10.0
Mar 24, 2020

When all is said and done, Bleeding Edge does feel like a side project for the developer. While it does feel that way, there are some extremely redeeming qualities of it. The aesthetically pleasing style and the unique personality of the characters shine through the gameplay. Even though content is a little light, the game is half the price of a usual game, and it’s free on Xbox Game Pass. For what is available, the game is a lot of fun, and despite the slow progression, there’s always that feeling of “one more game” lingering.

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Unscored
Mar 24, 2020

Hopefully, little tweaks like these – ones identified and eventually fixed by the likes of Overwatch – find their way into Bleeding Edge sooner than not.

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XboxEra
Slicer Dyster
7.5 / 10.0
Mar 24, 2020

Bleeding Edge isn’t the game I expected from Ninja Theory but definitely the game I wanted to see out of this studio. Seeing the developer behind DmC: Devil May Cry go out and create something creatively different just makes me really happy as someone who is part of this very niche audience.

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70 / 100
Mar 24, 2020

Bleeding Edge has the typical multiplayer fun that's built-in by default. Wide range of playable characters allow the gamers to spend plenty of time in theory-crafting their strategies. On the other hand, the depth of the lore doesn't really attach those characters to the back story as much. While the game relies on gathering with other players to battle, it's also the only content worth mentioning as many of the other aspects lack in standing out.

Review in Korean | Read full review

Hobby Consolas
David Martínez
Top Critic
72 / 100
Mar 25, 2020

Bleeding Edge sets a good foundation for a game as a service. We miss some more content (game modes, characters and levels) but it feels truly satisfying when we coordinate with the rest of our teammates.

Review in Spanish | Read full review

6.5 / 10.0
Mar 25, 2020

There's a decent multiplayer action game concept buried in here, absolutely. Some of these characters deserve to live on in future projects. At the same time, it feels like there are only so many team dynamics to experience. It's all too fleeting. Once you've hit that point of no return, there's no real motivation to continue. I'd like to pick this back up one day, but realistically, I don't see that happening.

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7.5 / 10.0
Mar 25, 2020

Even if Bleeding Edge has many elements that know of already seen (literally S4 League + Overwatch), Ninja Theory has still managed to make a fresh but above all fun game that comes straight to the heart (and heart) proposing a pressing pace to his games that fortunately end before they become frustrating. This promotes extreme playability both if you want to play a fast game and if you want to spend the whole evening grinding match after match with your friends. At launch, however, Bleeding Edge doesn't have a lot to offer in terms of maps and content, but if that's the case and we'll see more and more updates from the development team in the coming months, we're sure Bleeding Edge will be talking about itself for a long time to come.

Review in Italian | Read full review

IGN Italy
Top Critic
7.5 / 10.0
Mar 26, 2020

A very interesting "hero slasher" that at the moment is lacking in terms of contents and variety.

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No Recommendation / Blank
Mar 26, 2020

Bleeding Edge could be on to something with meaningful updates, but at launch it's Xbox Game Pass filler at best.

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7 / 10.0
Mar 26, 2020

It's a little sparse on content, but Bleeding Edge now offers a fun combat system, stable netcode and quick matchmaking, and that should be enough for a solid launch.

Review in Italian | Read full review

Mar 26, 2020

Bleeding Edge is definitely worthy of your time – hopefully more so in the coming months when fresh content is added.

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IGN Spain
Top Critic
7 / 10.0
Mar 26, 2020

It is a game that comes very late to the genre that it tries to assault, but at the same time it gives it a certain originality by creating a work in which the combat mechanics are based on hack and slash and not on the simple skills of a regular hero shooter (although there are also and they are key, of course).

Review in Spanish | Read full review

3 / 5.0
Mar 26, 2020

At its core, a unique brawler game that is held back from reaching its full potential by repetitive gameplay and a lack of features that in 2020 should absolutely be standard, at launch, for any game trying to squeeze into the crowded multiplayer game market

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Metro GameCentral
Top Critic
7 / 10
Mar 26, 2020

It often feels a little undercooked but the emphasis on teamplay and some very unusual characters offers an enjoyable alternative to other online multiplayer games.

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6.7 / 10.0
Mar 26, 2020

Bleeding Edge is fun to play, but it’s rather shallow in terms of content and has some performance issues.

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Mar 26, 2020

The attention to detail, great soundtrack, and largely well-designed characters belie a game that is clearly loved by those that worked on it, but the crippling lack of depth in every area of Bleeding Edge has made what should have been an excellent game a mediocre one instead. I hope Ninja Theory is given the opportunity to expand on the game, but right now Bleeding Edge is fun but forgettable filler.

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Mar 27, 2020

Lackluster cosmetics are the least of Bleeding Edge’s problems. Ninja Theory may have succeeded in creating a cast of distinct, well-crafted characters that are full of personality, but it stumbled in making an engrossing game around that diverse roster.

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7 / 10.0
Mar 27, 2020

Bleeding Edge has a lot of charm and fun to offer, but doesn't do a great job making a case for itself over other games in the genre; which may hurt it in the long run.

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