Monster Train Reviews
Do you like Slay The Spire? If so, you should absolutely try Monster Train's more tactical spin on the deck-building roguelike, which literally layers on new ideas and has every bit as much depth and variety.
A deckbuilder that will have you doing hit point calculations and liking it.
Monster Train may seem simple at first, but hours melt away with disturbing ease as you attempt to break the game – then break it even more as the challenge rises
It would be easy to dismiss a game like Monster Train as nothing more than yet another entry into the ever-increasing deck-building genre upon first glance, but after just a short while playing it, its various complexities begin to reveal themselves, making for deep gameplay that keeps you coming back for just one more run.
Christ. What a thing. Monster Train is at least as good as Slay The Spire. You really should try it.
Whilst unashamedly similar to Slay the Spire, Monster Train has enough of its own ideas to deliver its own blend of deep, addictive fun.
A nice deck-building game that capitalizes on the basic ideas seen in Slay the Spire and adds tower-defense to them, creating a unique mix.
Review in Italian | Read full review
While the presentation isn't much to write home about, Monster Train's moreish gameplay and nigh-endless replay value more than make up for it. If you've played and enjoyed other deckbuilders, this is another solid example to add to the collection.
Monster Train is a great experience for those who are fans of both deck-building games and roguelike adventures. While there may not seem to be as much content as other titles in the genre, there are random elements and unlockables that allow for a lot of replayability. Monster Train's game mechanics offer a neat spin on the deck-building genre and it will be interesting to see how the game evolves in the future.
I’ll be playing this one for a long time. After a dozen or so hours, I’m completely hooked. An impressive number of cards, enemies, items, and more to discover is going to keep me on this train, and the excellent visuals and music will help make the ride to hell… heavenly. It could use a patch or two, but Monster Train is a smash hit.
My gripes with the game are pretty minor, and who knows how this game will look in a few months? This are just release days, after all. If you are a fan of Slay the Spire or any other deckbuilding roguelites, you should definitely check this one out.
If Slay the Spire was the roguelike deck-builder genre's promising first impression, Monster Train feels like the genre really hitting its stride. In some regards, Monster Train feels like a full-on sequel to Slay the Spire, but it also changes things up enough to stand firm all on its own.
A staggering amount of content, variety and tactical depth makes Monster Train a must-play for fans of the deck-building genre, despite it struggling to explain its dense collection of mechanics and often lacklustre presentation.
Tacticians and fans of deckbuilder RPGs will find one of the best implementations of the genre since Slay the Spire.
I was surprised to realize that I'd already played Monster Train for 15 hours before I began to write this review, and I wasn't even halfway finished with unlocking everything. The randomization of the relics, cards, and other elements of the game keep it fresh and fun long after you've beaten the game a few (dozen) times. If you are a fan of card battlers, this is a must have.
Monster Train is a very unique take on the Slay the Spire formula, with great writing and art direction and gameplay that invites you back for many more rides.
Monster Train is a highly addicting deck-building game, with multiple clan(deck) types, and higher-level difficulties that'll have you playing for quite some time. The inclusion of online multiplayer mode provides further value, as you compete to see who can defeat heaven the fastest. If greater difficulties don't entice you, there are daily global challenges and custom challenges that let you design your own challenge and share it with friends. Not to mention, there are over 200 cards to unlock, and unique tactics to deploy based on your chosen clan combinations.
If you are willing to turn down the tone-setting battle music, this is an excellent game to unwind with while listening to a podcast—so long as you find this kind of challenge cathartic rather than frustrating.
I've found it hard to recommend deck builders recently because I've either thought they were clones of other games, not all that exciting or they have too much going on, however, in Monster Train they have managed to balance replayability and creativity.
Monster Train is a hybrid deck-building strategy game with some rogue-like and tower-defense style features. With plenty of cards and several clans to unlock, and a bevy of difficulty tiers to master, Monster Train is the deck-building game to beat this year, hands down.