Disintegration Reviews
Disintegration seemed to be in a hurry to introduce itself to the world, and this ended up hurting its campaign. The plot won’t hold your attention, but the unique gameplay mechanics of FPS and RTS systems will surely keep you invested across each map. When it works, Disintegration is a hell of a fun time.
Disintegration is a fresh concept that feels as though it was lost in time since the days of the OG Xbox but fails to stand out, especially with its multiplayer mode that simply isn't worth your time.
Disintegration is the new game from Marcus Lehto, one of the creators from the original Halo. Now, we got Disintegration an interesting game that try to mix the action of the FPS and mechanics from the RTS games. However, the result is not as good as expected
Review in Spanish | Read full review
Disintegration brings something unique to the FPS genre and it's a blast to play. I definitely recommend trying it out and I hope to see this idea expanded further with post-launch content or a sequel.
Disintegration is a game with a new proposal, full of great ideas.
Review in Spanish | Read full review
It had potential to be something really great but it has some odd negative mechanics that bring it down. I do hope that Disintegration is successful for V1 interactive, this studio shows a lot of promise and talent!
Disintegration has an interesting and innovative gameplay but it is not enough to support the whole weight of the game. It also has a repetitive campaign mode and a plot that goes nowhere. Online, which could be the most interesting mode, was born dead from the start. Still, a game to give a chance if we don't have something better to play
Review in Spanish | Read full review
Disintegration offers a mid-level gaming experience with poor story presentation below my expectations and unfulfilled gameplay of the RTS part of the game. The multiplayer part, which has a great potential, is spent due to the low number of customization options and low number of players.
Review in Turkish | Read full review
Disintegration presents itself as solid mix out of real time strategy and a sci-fi-egoshooter but doesn't offer much besides this bold gameplay experiment. V1 Interactive did a tremendous job but the limitations of such a small studio are pretty clearly visible in nearly every part of the single and multiplayer.
Review in German | Read full review
Disintegration aims high, but it doesn’t quite hit the right points. There’s fun to be had in this shooter/strategy hybrid, but you’ll have to survive unbalanced combat, a poorly explained narrative and some occasionally unreliable AI teammates to get there.
In one word, Disintegration is empty. It presents a new interesting concept but the novelty goes away very fast with linear and repetitive missions, between poor executed story beats.
Review in Portuguese | Read full review
All in all, I’d say the multiplayer was fun and adds more unique gameplay elements the campaign was lacking. The only thing that holds Disintegration back is the lackluster story and repetitive combat. The game promises free and paid DLC content in the future, and hopefully that will improve the experience overall.
All in all, this feels like a game made for a very specific type of player, which is a rare thing these days. Either it clicks, or it doesn’t. As for me, it ended up being one of the most unique and enjoyable games I’ve played in a long while.
There are a few sparks of a great game hidden deep within Disintegration. Sadly, none of those sparks ever manage to catch fire.
With the multiplayer being DOA on PS4, at least, the game is left feeling oddly hallow at launch, but there’s enough campaign and replayability to hold the attention of players for 15-30 hours as you max out your squads level, abilities and track down each chapters secrets.
Disintegration is a shooting game with some RTS gameplay mechanics. It has 12 campaign missions and 3 PVP game modes (5v5) with various cosmetics options. Most of the gameplay you will be shooting enemies, targeting crews' special attacks, and collecting loot boxes. You play as a GRAVCYCLE (flying hover motorcycle) PILOT that fights and commands a ground crew. The "FLYING" DEFINES a lot of the gameplay experience. It is required a good view distance to manage the crew, which reminds the viewing perspective of an RTS game. Being far away from combat, naturally makes it LESS INTENSE than an FPS game. And... as there is an FPS character and vehicle to control, crew mechanics can't be as complex as RTS games.
An unforgiving shooter that demands a lot of its players but those who dedicate enough time to learn the game will be rewarded with a truly unique and thrilling experience
Disintegration held a lot of potential, and while its gravcycle is novel, the rest of the package doesn’t live up to the strategy it promises.
Disintegration is a different and fun game when it comes to mashing two genres together. While the story may be mediocre, it’s characters keep you invested to see the mission through. It’s a shame that load-outs are handed to you and do not promote build diversity, but the gameplay is still a blast
Despite some flaws, Disintegration’s genre fusion presents a worthwhile alternative from your traditional FPS experiences.