Empire of Sin Reviews
Empire of Sin is a great conjunction of different genres perfectly balanced each in its own right. It is a deep, dynamic game that can satisfy strategy lovers, fans of turn-based fighting games and fans of resource management alike as it has rarely been seen. The truth is that I find it difficult to find a similar game to compare his great mix of mechanics.
Review in Spanish | Read full review
Empire of Sin has its bugs and some rough cinematic moments. But Romero Games pulled this project off with a team of just 30 people. For a game of its ambition, that seems like a small team. It’s pretty much an indie project, or perhaps “double-A,” compared to other games that are more polished but have hundreds of developers — or even more — working on them.
Despite an overwhelming number of strategic options and features, many of Empire of Sin's mechanics just don't mesh well or they can be completely ignored. Playthroughs will feel roughly similar to what you've done previously, and it becomes a repetitive affair and a chore to see what else you could do.
All the chaos of a gang war, for better and worse.
The sight of a gang leader brutally shotgunning several enemy goons is only improved by some sick swing high-hat hits on an old fashion kit while horns parp happily. In these moments Empire Of Sin is a world I want to live in, but ultimately not a world I really want to manage.
Though the foundation is laid for a great game with excellent presentation, style, and robust gameplay systems, the horrid user interface and vast number of bugs and glitches keep Empire of Sin from being a great game.
Empire of Sin isn't a bad game, just a simple game, not deep enough to catch the attention of the genre's veterans. The organized crime theme is, as always, interesting, but it could have been developed better: as it is, Empire of Sin looks more like XCOM-lite with gangsters than a true mafia simulator.
Review in Italian | Read full review
Empire of Sin is a competent hybrid that borrows mechanics from tycoon games, turn-based tactics and RPGs. Unfortunately, the game is plagued by numerous bugs and glitches that risk compromising the experience.
Review in Italian | Read full review
Fantastic mafia management game with a good combat system. Employee relationships make up for bad artificial intelligence and some illogical situations.
Review in Spanish | Read full review
An RPG, a grand strategy, a tycoon game and with a final touch of turn-based tactics, this is Empire of Sin, a game that skilfully manages to keep its various souls together.
Review in Italian | Read full review
Empire of Sin delivers a clever, genre-melding experience that perfectly marries the world of 1920s organized crime with strategy gameplay. Bugs and a lack of combat speed or automation options can grind its pace to a halt, but it does a stellar job of putting the player in the mindset of a mob mastermind (or a gun-toting buffoon) with streamlined speakeasy management.
A charismatic and enjoyable gangster sim that gets a bit bogged down in admin.
There’s a lot going on in Empire of Sin. Romero Games and Paradox Interactive build quite a hybrid of business management, character growth, and turn-based combat, and the 1920s Prohibition-era backdrop makes for an interesting story. The gang leaders are varied in so many ways between their business, combat specialties, and personal stories. Meanwhile, the overall flow of business expansion, hostile takeovers, and diplomacy or confrontation with other gangs also makes for a mostly engaging gameplay loop.
Empire of Sin offers a long and varied game that mixes management, strategy and tactical role with great success. With the 1920s and prohibition as a scenario, Romero games allows us to create our criminal empire in a fairly simple and addictive game, but at the same time deep in its gameplay and mechanics.
Review in Spanish | Read full review
It's hard to ignore the need for a little extra TLC to smooth out the edges, but the fundamentals of an arresting tactics-and-strategy game about building a criminal empire are in place.
A seamless blend of genres and high replayability make Empire of Sin and excellent choice for strategy gaming fans.
Empire of Sin's many bugs, balance issues and competing systems undermine what could have been a novel mob management game.
A refreshingly deep and customizable turn-based tactics game lets you reign supreme in a 1920s criminal empire.
Empire of Sin gets lost in a maze of design decisions that lead to an unfocused and sprawling game. The management and RPG mechanics cannibalize each other, meaning that neither works on its own and they definitely don't work well together.
Empire of Sin brings X-COM-style combat and in-depth strategy to 1920s Chicago in a package with tons of great ideas, but a lack of real focus.