Deathloop Reviews
I’d say wait until Deathloop is on sale. I’m sure plenty of people out there will enjoy its chaotic gameplay and wacky humour. But this isn’t the perfect game some are saying it is. And it certainly didn’t blow me away.
Deathloop is in a weird spot. It isn't as good as Dishonored, but I also don't expect to see another game in the series. If you want to support the studio or need a Dishonored fix, this will help...but honestly, the game isn't that fun.
Deathloop tries its best to live up to the reverence of preceding games like Dishonored and Prey. Unfortunately for the residents of Blackreef island, it comes up a bit short in its execution of new ideas, resulting in some limitations and jarring qualities.
Deathloop has a rather unique premise to it, but it misses the mark in the execution being littered with numerous issues that plague an overall solid experience.
While Deathloop is overall entertaining thanks to its own way to slowly unfold the narrative around Blackreef with well crafted level design. It is held back by its terrible AI, lack of weapon variety and boring stealth.
Review in Portuguese | Read full review
Deathloop has had great marketing and amazing trailers, but it delivers an experience that strongly divided opinion. The plot holds the attention and, despite the stagnation at certain moments, motivates us to continue the campaign to discover the whole truth about Blackreef. The idea of a time cycle is interesting in the first few hours, but it becomes a tiring or even tedious experience after a few hours.
Review in Portuguese | Read full review
Deathloop is a good game that's just a little too afraid to fully take its hands off the wheel and let the player drive.
I enjoyed my time in Deathloop with all the moments of killing Visionaries with a hacked ballistic turrets to a gratifying ending, but I can't dismiss the problems I see in the game. Overall, this isn't Arkane's best creation yet, but it does feel homage for speedrunners and die-hard Dishonored fans. I recommend the game when it goes on sale, or if you're a die-hard Arkane fan.
If you have the patience to put together the story you will find it quite appealing, the level design is as brilliant as ever, but on the other hand the maps are really small, and the combat system is half baked. Overall if you expect another Prey or Dishonored you will be disappointed, but if you are looking for an action game that is quirky and different you might have fun with it.
One year later and Deathloop is still very much Deathloop. It's intriguing, boasts strong production values, and offers an interesting mix of immersive sim and roguelite mechanics. Unfortunately, this is all bogged down by repetitive gameplay, a so-so PvP mechanic, pacing issues, and iffy AI. It's worth a try, but your mileage may vary.
If your prefer your time-looping adventures to be more stylish and violence-oriented, then Deathloop may be for you. Even with its various issues, there is satisfaction to be had in learning each map and completing the perfect series of assassinations.
It’s worth noting that the main mechanical difference between Deathloop and Dishonored is that you can kill without moral consequence here. That’s liberating, but while it’s nice, and hilarious, that kicking enemies into the ocean is such a key part of Deathloop’s gameplay, there isn’t a whole lot that’s interesting about that. For a stealthy FPS that prides itself on the steady accumulation of power and understanding, the game also rarely makes either one feel particularly exhilarating. But, in the end, Deathloop’s almost perversely ironic saving grace is that it’s populated with charismatic weirdos who are just as irked about that as you are.
Deathloop is a tremendously stylish stealth-action game that builds on Arkane's strengths, even if some of its creative gambles fall flat.
For fans of the modern Hitman series, Arkane's outstanding catalog, and great-feeling FPS games in general, Deathloop is highly recommended; just go into the wild narrative with tempered expectations for self-directed play.
Deathloop makes the most of its creative time loop mechanics and tight gameplay, but the repetition can wear thin after a while.
Not quite a misfire but while the action is highly entertaining this time-looping adventure squanders much of its premise on disappointingly straightforward objectives and a curiously tame portrayal of unchecked hedonism.
Deathloop, despite its flaws, offers an enjoyable experience that fans of both first-person shooters and stealth action gameplay will find themselves enjoying.
Deathloop isn’t as liberating as some of Arkane’s other games and suffers a bit because of it. Only being able to take two powers into missions that initially lead players by the nose is puzzlingly restrictive, as is the underdeveloped stealth. But Deathloop is still a compelling enough shooter with a solid story hook that creatively combines its new ideas and inspirations into one unique experience, resulting in an imperfect loop, but one well worth living through a few times.
As always Arkane Studios offers us a very original game with a lot of personality, but with some flaws that keep Deathloop away from excellence. Recommended especially if you are looking for a good experience of exploration and narrative.
Review in Spanish | Read full review
With Deathloop, Arkane Lyon has at least two merits: that of launching a new IP, the industry needs it continuously, and trying to think outside the box, while keeping their trademark as well as their strengths. Its multiplayer part, as long as it involves a real player and not the AI, brings a tension that we would not have suspected without getting our hands on it. What's more, it has the luxury of combining successful FPS gameplay with a level design that, once again, demonstrates all the talent of the developers (if there was any need for yet another proof).
Review in French | Read full review