Dungeons & Dragons: Dark Alliance Reviews
The Dark Alliance revival lacks finesse, and local co-op, but give it time and it's not without its own charms.
This game is a worthy successor to the Baldur's Gate: Dark Alliance titles. Though the combat can become a bit repetitive, it's fast-paced and engaging for the most part. While playing solo, it's fun and challenging, and it's easy to see how it would flourish with a full group of players. It isn't perfect, but the over-the-top voice acting and character models, respect for Dungeons and Dragons lore, and intuitive combat make for a charming package. It's casual enough for anyone to pick up and play while retaining enough Dungeons and Dragons standards to keep experienced players of the tabletop game content. Dungeons and Dragons: Dark Alliance is a fun action RPG, that has an opportunity to open up Dungeons and Dragons to a wider audience.
Dungeons & Dragons: Dark Alliance is a tedious co-op adventure with lots of goblins and even more bugs.
A furiously entertaining action RPG whose horrible monsters are a delight to slay, whether you're playing solo or co-op.
So many of these problems can and should be fixed. Better netcode will go a long way, and I expect to see improvements to the controls, the combat inputs, and hopefully even more mechanically intense boss fights. There’s a tendency to recommend bad games to the most devoted fans, but I think fans of Drizzt and Co. will hate this game even more than the uninitiated. The saving grace is that Dark Alliance is included with Game Pass, so it won’t cost you anything to check back in from time to time and see how it’s doing. There is an enjoyable game buried here, I just wouldn’t expect to see it anytime soon.
Hacking and slashing with friends is always fun, but Dark Alliance has too many problems to recommend when so many other cooperative experiences offer more
In missions, players have two options upon clearing set areas, which are to increase the rarity of loot that will drop, or to rest at camp, which will create a checkpoint for the player and restore any used healing items. On the Legendary and Ascended difficulty - the final two tiers of difficulty the game offers - I would spend most of these instances resting at camp to refill my resources, because enemies at this level, be they goblins or frenzied psionic cultists, would simply evaporate my health with a single strike. That was also a normal occurrence if my character's power level did not meet the suggested requirement of the selected difficulty.
For now, Dark Alliance feels like many D&D adventures: Sometimes, you gotta slog through some combat in order to learn more about the world and enjoy a good story.
Dungeons & Dragons: Dark Alliance is much better with friends. There's loads of loot and fun to be had, but combat is quite sluggish.
Dungeons & Dragons: Dark Alliance fails to live up to both the potential of its placement in the D&D canon and the legacy of the Dark Alliance name. As a mediocre-to-good game, depending on whether you're alone or with friends, the whole experience is sluggish and dull in execution, and sails close to the average tabletop D&D session where you play for four hours and somehow only walk down a single corridor, but without the enjoyment that comes with that experience.
I wrack my brain trying to figure out Dark Alliance’s strengths, and I’m not coming up with much. The level design works surprisingly well for multiplayer. I was afraid looting would fall by the wayside, but every time a fight would wrap up, everyone would run off in different directions and grab chests before finally moving on. I didn’t feel like things were getting missed. Well, except for the shoes that would pop out of chests some other player would open. Those just rot, forgotten on the ground.
A tragically awful attempt to revive the Dark Alliance name, with horribly repetitive combat, empty storytelling, and a dragon horde's worth of bugs.
Dark Alliance brings back the characters from RA Salvatore books, and we love that, but the gameplay is repetitive, and we found several technical issues, related to visuals, control and enemy AI.
Review in Spanish | Read full review
Dungeons & Dragons: Dark Alliance delivers a solid D&D adventure, with exciting combat and a slew of monsters to take down. Though my experience was a bit dulled by crashes and some minor bugs, it certainly didn’t ruin the game for me. Dark Alliance fits in nicely in the pantheon of Dungeons and Dragons games.
Dark Alliance is an action game with a fiery soul and brave ambitions, whose gameplay is a little bit undermined by some naive choices and a lackluster balance. It's fun in co-op and depicts with joy the D&D universe, but at day one it's still too unpolished to achieve the glory of the top action RPGs.
Review in Italian | Read full review
Dungeons & Dragons: Dark Alliance has the potential to become a fun showcase for the long-running franchise. Despite the issues, none of these are game-breaking bugs, and it is a passable RPG. Now we just have to see if Tuque Games has what it takes to turn things around. Fans of Dungeons & Dragons, of which there are untold millions, will love the lore and story of Dark Alliance. Who knows if their love of the franchise will translate into enough sales to warrant a sequel? If so, then there is a lot of work to do, but we've seen plenty of comebacks before, and we'll no doubt see more in the future. With any luck, in the not-too-distant future we'll gather 'round the virtual campfire and enjoy a higher-scored adventure in the Icewind Dale thanks to the lessons learned from Dark Alliance.
Tuque Games must have rolled a natural 20 on their saving throw, because none of Dark Alliance's faults are able to bring the action-RPG down. It's a solid cooperative dungeon crawler that's positively dripping with D&D's iconic Companions of the Hall setting and lore. The combat may take some getting used to, and putting your party together is more fiddly than it needs to be, yet Dark Alliance remains an entertaining adventure from beginning to end.
Dungeons & Dragons: Dark Alliance is a decent brawler if you're looking for casual fun while chatting with your friends on Discord. If you're expecting much depth from the plot or combat mechanics, you'll likely be disappointed.
Overall, Dungeons & Dragon: Dark Alliance is a fantastic example of a third-person action RPG, offering a great amount of story and lore through varying missions. With only a few minor setbacks aside, I’d have no problem saying that Tuque Games has brought my Drizzt Do’Urden and companions fantasies to life in all of the best ways. I’ll be seeing this game through to the very end without a shadow of a doubt, and have no issue recommending it to anybody that enjoys action RPGs. Grab some buddies and head to Icewind Dale — you won’t regret it!