Unpacking Reviews
Little cute game with unpacking items in your new home.
Review in Slovak | Read full review
Unpacking portrays the story of this character moving into new homes, and it is a short but intensely relaxing experience with a clever story.
Review in Persian | Read full review
Environmental storytelling in its extreme form.
Review in Russian | Read full review
A lot of puzzle games involve finding the right place for things. In Tetris, you try to organize tetrominos to create perfect rows. In Puyo Puyo, you want the puyos to fall into the right places to trigger combos. Upon closer review, Unpacking is a game that is sort of similar, though the item placement involves no competition, no stress, and almost no worries about doing things “wrong.”
Unpacking is a lovely game to play, a thoughtfully crafted experience where an empathetic approach rewards the player.
As such, Unpacking is a surprise all on its own. It can be a short 3-5 hour adventure but has so much to appreciate in it. Opening up boxes and sorting the items into a house never sounded fun or engaging to me at first. But it prevailed by having such a unique way of telling its story, finding a simple way to be compelling. While the gameplay, while simple as well, always remained fun and engaging. It’s a niche experience, that is easily recommendable, especially at its price.
Unpacking is a point and click moving game where you go in to sort the objects in the boxes and stay for the details.
Review in Spanish | Read full review
Cute, charming, and surprisingly satisfying, Unpacking scratches an itch that no other game attempts. But it's also too bossy for its own good at times.
Unpacking is undoubtedly a game as entertaining and relaxing, as stressful if they suffer from anxiety or some obsessive compulsive disorder related to order. I must also admit that it is not a game for everyone, since the lack of some kind of challenge, extra modes, or even a story with a more interesting presentation, may not be to everyone's liking.
Review in Spanish | Read full review
As someone who generally hates sorting things out and often leaves boxes out for weeks at a time, I can say that Unpacking is a much better experience than the real thing. If only actual unpacking could be such a calm exercise.
Unpacking is an incredibly accessible, meditative game revolving around room decoration and block-fitting puzzles. There is no pressure here and the only target is to make each environment a satisfying place for the main character to live. This may not be the type of game that you usually play but it is well worth checking out, although short sessions of a level at a time may be a good idea due to the repetitive nature of the gameplay. Being another recent arrival to Xbox Game Pass there really is no reason not to try it. Let’s just hope the neighbours are ok, but let’s face it, they never are!
Unpacking on Switch doesn't quite stick the landing of the zen experience it aspires to be, but if you can tolerate some frustrating interfaces and controls, this is still a game worth exploring. Just maybe consider playing it on PC since that experience should be much stronger without the control caveats.
Do you remember what you saw in this game? The unboxing will be no less for me than the last superhero movie I watched. Maybe I'll remember her the next time I move, or maybe even grin. I enjoyed the short time I spent with Unpacking and hope there will be more in the future.
Offering a beautiful canvas to work with, Unpacking is a calm and tactile little sim about something most of us would usually dislike.
Unpacking is a lovely little indie gem. If you are a puzzle player like me who wants to get lost in playing a game, this one is certainly addictive. Even more so if you want to experience a nice little story and maybe ponder about life. I highly recommend it!
This compact little puzzle-story-game has care in every line. It tells a lovely story without words, leaves you room for interpretation, and invites you to be playful. It's absolutely lovely.
Ultimately, though, the majority of the game’s value and impact comes from the three or so hours it will take you to play through for the first time, and for some people, what’s here is not going to be quite enough to leave you feeling completely satiated. For some, this will be a matter of the depressingly ever-present “monetary value versus amount of content on offer” question; for me, though, it was more about a sense of the game’s more artistic, narrative elements simply not quite feeling like they resolved in a completely satisfactory manner.