Dying Light Reviews
The free-running is fantastic, the combat feels excellent, and the crafting and skill system are well designed. Dying Light Plays well, and the story is entertaining, even if it is fairly basic. The gunplay definitely sours the experience when it comes up, and the lack of any real consequence for failure tarnishes every mechanic of the game. If that doesn't turn you off then there is a lot to love about this zombie romp
If you've been craving for some slaying action since the days of Dead Island I've got some good news - Dying Light might just be for you! Packed full of great content, Dying Light is almost perfect in its execution. Almost.
Dying Light really stands on its own as a game, and where it fell down with the storyline it made up with the rest of its features.
To sum it up, the "Enhanced Edition" content lets you add some filters, improves some animations and makes the zombies more dangerous. This is all before adding in some devastating new weaponry.
Dying Light is a massive upgrade from Dead Island. Don't miss this if zombie games are close to your heart.
Review in Slovak | Read full review
What a good game. It's really good. It's just so easy to pick up and get lost in for a few hours at a time. You can credit Techland for that success because it picked a few ideas and really got them right. The zombie-infested world is pretty and dangerous, and your character is fun to control. On top of that, the mechanics and the systems keep the core from getting boring.
There is no shortage of flaws, but if you are looking for horror, exploration, crafting and subjective evolutions, here is the game for you.
Review in Italian | Read full review
Dying Light is Techland's way of saying "We're back!" to the disappointments of Dead Island. It is also a visually beautiful zombie game that is battered by a weak story but rescued by an intricate day and night cycle and fluid parkour gameplay. If you are a self-proclaimed zombie killer in an open world FPS game, then I bet this game is for you.
Dying Light shares much with Dead Island, some would probably say a little too much, but it cuts away a lot of the septic flesh and binds the wounds with some new (if not entirely fresh) ideas.
Slick, scary and seriously big
It's tough to get excited by video game zombies these days, but by blending a detailed open world, cool parkour moves and a satisfyingly deep system for character and weapon customization, Dying Light has clawed out a novel space in this crowded genre. Long live the undead.
Even with a forgettable plot and tacked-on versus multiplayer mode, Dying Light is still a solid open world experience that will satisfy any zombie enthusiast for well over 20 hours.
Techland's open-world horror can be scrappy in places, but its parkour-inspired zombie hunting is tense, moreish and engaging.
Techland used to elicit a groan, an expectation of being underwhelmed. The game more than redeems their reputation and is a great step in the right direction. There are new ideas that emerge from the old and it is this attitude could spell greatness for the studio. Like your character, all they need to do is keep moving forward.
I think it's safe to say that Dying Light is one of the most enjoyable zombie based games I've played in quite some time. The game certainly ups the ante a bit by tossing in some solid parkour movement mechanics, four player co-op, and optional, but fun, competitive multiplayer. All of these elements blend in nicely with a more mature narrative when compared to other games in the genre.
Dying Light is a thrill to play for any zombie enthusiast or someone who simply loves Shaun of The Dead without the comedy. It is a title which will leave you wanting more for good reason, and even though it falls short in aspects, it is a fun and solid zombie apocalyptic game.
All the energy that should've gone into giving players a good reason to want to survive in Harran went toward an uninvolving multiplayer.
This isn't a game of jump scares, but it is one of dread. When you're running from a herd of volatiles, and you look behind you and see them all chomping at your heels, there's a rush of adrenaline.
After my experience with Dying Light at EGX 2014, I was very weary coming into the game at release, doubting whether the developers would make most of the extra time following the games most recent delay.
Dying Light manages to keep its errand-style missions fresh because its world is so rich; even when you're doing something that feels familiar the inclusion of co-op helps rejuvenate the experience. It might not be perfect, but Techland should be proud that they've created something that's ultimately fun to play and really gets your blood pumping.