Live A Live Reviews
Live A Live is a fascinating JRPG time machine that's getting its dues at last thanks to a remake that brings out the best in its seven stories, strong combat, and unusual structure.
While component tales and battles can be hit-and-miss, this elderly Squaresoft anthology is a wonderful testament to its genre's flexibility and range.
Live A Live feels like it shouldn’t exist, or was destined to remain hidden away with only a few fortunate fans stumbling upon it in the midst of online forums hosting fan translations of forgotten classics. I’m not sure what inspired Nintendo and Square Enix to bring this game back from the dead for a whole generation, but the fact they went through with it is a miracle. Whether you’re a JRPG fan or simply keen to play something completely different, Live A Live manages to surprise and delight in equal measure while refusing to show its full hand until the last possible moment. I’d argue it was almost worth the decades we spent waiting.
We’ll never know how Live A Live would have fared in the U.S. back in the day. Flash forward nearly three decades, and I can’t recommend this revitalized relic enough. It’s that good. This is another must-play Switch RPG that entertains in ways I didn’t expect and kept me glued to the screen for well over 20 hours.
But most importantly, Live A Live feels biblical in its attempt to tie all of human history into one narrative. But as much as Live A Live admirably tries to tell a story as vast as any game has ever told, time and time again, its characters are too flimsy to hold the weight.
Live A Live is a beautiful remake of an overlooked classic that should not be missed by JRPG fans.
And without giving anything away, Live A Live culminates towards a powerful conclusion that will have its time-spanning heroes living on in your memory long after its credits roll…for the ninth time.
I want to be clear. These caveats and other elements of the game combine to mean that, no, Live A Live isn’t quite as good as either Final Fantasy 6 or Chrono Trigger. Even with that said, however, it does feel like it belongs alongside them. It feels monumentally important, wonderfully clever, and full of a gleeful energy that’ll make the heart of any old-school RPG fan swell. Top marks on this website doesn’t mean it’s a perfect game; it just means we recommend playing it absolutely unreservedly – and such is the case here.
Live A Live is one of the most unique games we never got to play in 1994.
Live A Live presents an interesting take on the JRPG genre, with seven separate stories to complete across wildly different genres. The premise deserves a lot of credit, as does its confident execution. However, some chapters are much better than others, and the combat isn’t quite strong enough to work as Live A Live’s central mechanic.
Live A Live has been well worth the long wait. This remake reintroduces an influential, unique JRPG to the wider world with aplomb, with a cacophony of different gameplay styles, music, and visuals that somehow hang together beautifully. Despite looking like Octopath Traveler and perfecting the HD-2D visual style, you'd do well to remember that this is still a Super Famicom RPG, with many of the frustrations that come with ‘90s RPGs still intact in this remake. Still, we admire that Square Enix decided not to change too much with this remake, instead delivering an authentic and faithful update to the game that the majority of players outside Japan missed nearly three decades ago. This is a piece of gaming history we have loved getting to experience for the first time.
Live A Live is a neat little curio that warrants a look, but there's a huge variety in not just story, but the quality of the action as well.
Fortunately, it’s not a launch that’s 28 years too late. Live A Live is still full of charm, and the graphics and gameplay have been tweaked just enough to give it some modern touches. Hopefully, it’ll get the recognition it deserves alongside Square’s other classics.
A thirty years old JRPG that manages to appear younger and have fresher ideas of many contemporary games. A true gem that would be a shame not to play.
Review in Italian | Read full review
The 1994 original has some unfortunate flaws, that this remake doesn't try to fix, but in terms of graphics, soundtrack, and sheer invention this is one of the best Japanese role-players of any era.
Live a Live does not fit into any canon. Although it's an RPG, it's not like others you've tried. Its short stories, in different eras, make each of its 9 chapters like a separate game. Too bad they are short and don't go too deep. But if you expect something with the classic ninth flavor, here you will find it. And very beautiful.
Review in Spanish | Read full review
Live A Live is hands down one of the most interesting games I've experienced in a while. A neat little package made up of completely disparate elements, it shouldn't work but it does. Add in some truly clever gameplay mechanics, the gorgeous HD-2D visuals and phenomenal soundtrack, and you have a game I would urge any JRPG fan to play.
Live A Live is a high-effort remake from the presentation side, though the base game remains an uneven RPG experience.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.