Scars Above Reviews
Scars Above is pretty much forgettable and that's a real shame, because some of its intriguing ideas had no chance to shine in the game structure and its mechanics.
Review in Italian | Read full review
Scars Above can at times come across as fairly generic, it’s still however a decent enough sci-fi mystery and I think at the right value point you can have an enjoyable time working through it.
As a TPS with soulsike elements and a sci-fi setting, Scars Above fails to be a worthy heir to Returnal due to several limitations that make the game very different to shine, especially from a technical point of view.
Review in Italian | Read full review
Despite all its interesting ideas, Scars Above fails to overcome its flaws and remains a mediocre experience, and with a vague ending, we can hope that the next installment, if any, can address all the shortcomings and fulfill its potential.
Review in Persian | Read full review
Here is a game that falls short of its potential, but still won't make patient gamers unhappy. If its general sloppiness and various bugs don't get on your nerves too much, fans of the genre can give it a chance.
Review in Turkish | Read full review
There's not a lot of negative things I have to say about Mad Head Games' Scars Above, but I don't have a lot of positive things to say either. It's an aggressively average experience brought down by performance issues and lack of important accessibility features. Even where color is present, this game drowns in dullness.
A good example of a game that would have needed a thorough review to go out and reduce its true quality. Some ingredients are fine, but the set is below what you would expect from a "space" adventure like this. It's not terrible, but it's forgettable, unfortunately.
Review in Spanish | Read full review
There is some promise in Scars Above. The game presents solid foundations to build upon, and the fact that this is the maiden title from Mad Head Games is an achievement on its own. On the visual side, the game is a looker and performed admirably on PC. However it is hard to overlook its game design and technical shortcomings. While its use of repeated sci-fi tropes doesn’t do it any favors. Perhaps Scars Above will be the necessary learning experience that will likely enhance the studio’s future projects.
Despite a tedious beginning and many generic traits, Scars Above comes alive near the end with decent third-person shooting set in an intriguing alien world that is oddly familiar in more ways than one.
Overall, Scars Above just can’t rise above its AA roots. This translates to some cut-rate animations, character models, and environments. The game’s primary weapon is good enough, as is the story and combat. But just being adequate is a tough sell. It’s hard to imagine Scars Above moving to the front of the Soulslike line.
If you are okay with spending $39.99 for roughly a 6 to 8-hour sci-fi experience then I think Scars Above would be worth your time and money. However, if it was more than $39.99 then absolutely not, but thankfully that isn’t the case here. Scars Above is a decent game for its price point, but it isn’t your next big-budget sci-fi blockbuster.
Despite Scars Above’s stellar visual presentation and challenging combat, it suffers from lackluster story-telling and repetitive gameplay. Thankfully it does manage to redeem itself to some extent by effectively blending its exploration with combat and puzzle-solving even though it may get frustrating at times. If you like titles like Dead Space, Returnal, or Control, it may be worth checking out. But considering its inconsistent animations and glitches, it’s best to wait for a sale on this one.
In years to come, Scars Above may be the sort of game you find in a “games you missed” list, or ones that deserve more attention. It’s rough around the edge, isn’t the prettiest, and doesn’t reinvent the gaming wheel, but what it does deliver is an enjoyable sci-fi romp that may gain a cult classic status one day.
All things considered, Scars Above works because its pain points are, for the most part, forgivable when the runtime is this short. For me at least, the opening was thrilling enough to trigger fond memories of Mass Effect’s heyday. And the final product is admirable when you remember that this is a fledgling studio with a lot of ambition that merely fell just slightly short in a few areas.
Scars Above provokes bittersweet feelings. It contains all the elements to be a very complete work, but some of its mechanics cause too much frustration.
Review in Spanish | Read full review
Scars Above is a valiant attempt at providing a fresh spin on the souls-like genre. Its elemental-based third-person shooting feels genuinely fresh, with its reliance on environmental debuffs and stacking combos representing a genuine innovation within a space that isn’t exactly known for innovating, so it’s just a shame that the progression system feels so at odds with the efforts gone to by the developers in order to make Scars Above stand out. Despite that, the combat is still strong and is supplemented greatly by an atmosphere that, at times, feels truly out of this world. With that in mind, I definitely think souls-like fans and sci-fi fans alike should strap in and prepare for lift-off and join Kate on her journey into the unknown.
Scars Above is a decent game that fans of sci-fi can appreciate. It does suffer from jankiness and some issues, but it feels like Mad Head Games did put a lot of effort into making the elements in this game work properly.
Despite its flaws, Scars Above's engaging combat and expansive toolkit keep it interesting for its entire 10-hour campaign. Though its world is gray and the story leading you through its levels is a let down, the moment-to-moment gameplay makes the journey worth taking. This space adventure isn't the final frontier of third-person action games, but it manages to offer roughly the same thrills as a pretty good SyFy Original movie. It isn't the cutting edge, but it's sharp in its own right.
Scars Above has its ups and downs but offers fun gameplay with interesting mechanics in an alien world that is equal parts beautiful and dangerous. There’s a good mystery to be solved, even if it’s a bit too straightforward. And while there are a few snags regarding the script, I very much appreciate the scientific approach with Kate.
Scars Above impressed me and it left me satisfied in the end. I’m glad it didn’t just try to be Returnal or a straight roguelite, and instead had its own unique ideas on how to take on bosses and puzzles. There are some flaws here, but I think that is due mostly to a smaller team and it being an AA game.