Homefront: The Revolution Reviews
There's no reason a story that imagines the United States seized by a foreign military power should be this uninteresting
Homefront: The Revolution fails to stir any real revolution of its own in the genre of first-person open world games. It still has a unique premise with the notion that a unified Korea could ever overtake the United States, but the game is simply adequate. Couple uninspiring gameplay with occasionally broken physics and stupendously idiotic AI, and this is a purchase for fans of the franchise only. Otherwise, just go play Far Cry.
While full of potential with a robust weapons system, Homefront: The Revolution falters in its execution with widespread technical glitches and repetitive missions that make this one hard to recommend.
Simply put, Homefront: The Revolution is outclassed in its bracket by every other big-budget game released this generation. And that's without getting into how shockingly shit the PC version is. This game made me feel unwell, it bored me to tears, and it irritated the piss out of me.
With its open-world environment and emphasis on crafting, this is an interesting sequel, marred by glitches and frame rate issues
Two steps forward, one step back. I want to like Homefront Revolution more than I do. It's got a good heart and some solid ideas buried behind the mess, and most players won't be willing to put up with it. Those that do will find some solid moments of gameplay strewn throughout, but if it's worth their time is ultimately up to them.
Homefront: The Revolution has plenty of ambition and a handful of good ideas, but it's spoilt by the clumsy execution. Much as we love the mix of gameplay styles and those classy customisable guns, we can't get over the lifeless gunplay, clumsy movement and woeful AI.
A valiant effort has been made to salvage this long troubled game from the doldrums, but despite some good ideas, solid combat, and neat concepts, Homefront: The Revolution suffers for its long gestation more than it benefits from it.
After capturing our attention with a strong concept and an intriguing open world, Homefront: The Revolution struggles with the basics: weapons feel unsatisfying to use, side quests are repetitive, characters are under-developed, and the online multiplayer represents a step back for the series. Sadly, for all of its ambition, there's just not much here worth fighting for.
Homefront: The Revolution is a disappointment no matter how you slice it. Maybe Deep Silver Dambuster can improve it over time and when that happens, the game could be worth a purchase in a sale; as it is, though, it simply cannot be recommended with many better options available for gamers.
The quests in the last third of the game are definitely the pick of the lot, although it's paired with being the most technically poor.
This was probably the most heartbreaking game I ever had to review because I know this game went through so much developmental hell to get released and it really does feel like they tried, but sadly, the end product is just too broken to recommend
The new Homefront does not excel in any field, carrying the wounds of a troubled development. The gameplay is too rough, the AI unrefined, the campaign very short (unless you get involved in the tedious subquests). The biggest fault of The Revolution, though, is the decision to re-write the setting, trivializing the impressive work that John Milius did for the first chapter.
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Players who manage to get past the technical issues will find themselves saddled with a generic, emotionless game.
Homefront: The Revolution can be a great game, and maybe a few months from now Dambuster Studios will have fixed everything that's wrong with it. However, with the current state it is in now it's extremely difficult to recommend this game, even to the most ardent fans of Homefront.
Homefront: The Revolution has plenty of potential with its unique setting and premise, but its completely let down by dated design, unengaging combat, a boring story, and performance problems to boot.
The lack of passion Dambuster Studios clearly felt when developing Homefront: The Revolution shines through in the game's lackluster story, bland gameplay, and misused setting. Even if you enjoyed the original Homefront, you're better off sitting this revolution out.
Homefront: The Revolution has a distinctive personality and its share of good ideas, but overall the execution is a mess. Cool weapon customisation options are no substitute for thrilling combat, while the exploration stuff is spoilt by poor movement and controls. A storyline that already struggles for credibility isn't helped by charmless characters and cringe-worthy dialogue, and visual glitches and poor AI only make the game feel less than finished. The result? A game with big ambitions that fails to hit the mark.
Homefront: The Revolution wears its troubled design and its unattainable ambition like a scar. There's a decent game hidden in its core, but it would take too much work to turn the Revolution in to something worthy of attention.
Homefront: The Revolution could have been something better with its weapon customization and unique environments, but it fails on the technical front.