Summary: LittleBigPlanet 3 works best as a level creation tool: it's editing tools are agreed as being fantastic by critics. However, their consensus is also of the game not having the best levels created for it by the developers
Top Critic Average
Without these problems, I'd have no hesitation in saying this is the best LittleBigPlanet game to date. The deeper integration of creative elements into the story is a big plus, as is the superior level design, and the new characters are very welcome, even if they're ultimately underused. But in its current state, it's hard to recommend without some serious caveats. Held together by Sellotape rather than superglue, LittleBigPlanet 3 is in constant danger of falling apart.
A beautifully-designed game with a great creation toolkit, LittleBigPlanet 3 is let down by unimaginative co-op & bugs.
Beautiful, creative and filled with knitted joy, LittleBigPlanet 3 does however disappoint in its Adventure mode's comparatively sparse content. Nonetheless, it hands over an impressive array of exceptional design tools for budding creators.
LittleBigPlanet is once again its own worst enemy, as it fails to make the best use of its own fun new characters. Although the creation tools are the most accessible they've ever been.
LittleBigPlanet 3's devoted fans will surely craft some excellent levels in the months to come, but mostly this feels like a proof of concept for a much better LittleBigPlanet 4.
Little Big Planet 3's focus on creative expression is underutilized in its story campaign but shines in its level editor.
Sony's third create-em-up peaks with the most for creators, but least for players.
A tricky and challenging single-player game, joyously mad multiplayer action, and an incredibly in-depth creator mode combine to deliver what is without doubt, the best LittleBigPlanet game yet. Wonderful stuff.
LittleBigPlanet 3 is a great creative experience packaged with an unfortunate single-player experience as its forward-facing section and buggy co-op play, both which significantly hamper what is otherwise an excellent creative experience and game-design as play.
With all of the innovations LittleBigPlanet 3 brings with Toggle, Oddsock, and Swoop, it's a shame they aren't allowed to show off their stuff on a regular basis, because they are the best thing to happen to the series in years. It would be nice to see them return in a big way in a potential sequel, but for now hardcore LBP fans should have enough creation options to last them until that point.