Skull and Bones Reviews

Skull and Bones is ranked in the 15th percentile of games scored on OpenCritic.
Eurogamer
Top Critic
2 / 5
Feb 21, 2024

Ubisoft's long-in-the-works pirate adventure boasts a beautiful world and bombastic ship-to-ship combat, but it sinks amid boring busywork and tedious traversal.

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68 / 100
Feb 16, 2024

Combining moody and gratifying ship-on-ship combat with shallow live service trappings, Skull and Bones is great within the claustrophobic parameters of what market forces allow it to be.

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Travis Northup
Top Critic
7 / 10.0
Feb 16, 2024

Skull and Bones is a maritime RPG with a strong foundation, even if it feels like a live-service first draft.

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Feb 20, 2024

With excellent sailing and naval combat mechanics, it's a shame that Skull and Bones is so hampered by its lack of diversity, odd developmental decisions, and minimal capacity to offer a true pirate fantasy.

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7.5 / 10.0
Feb 21, 2024

Despite its long and circuitous course to arrive at port, Skull and Bones is the type of game that may change significantly in the coming months. But to evaluate it as it stands, fellow pirate enthusiasts may discover what I did – a flawed but beautifully presented historical fantasy in which one can take to the water and make a fortune, even if absolutely everything about the pirate life isn’t always pretty.

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4 / 10
Feb 22, 2024

Skull and Bones strips away everything great about Assassin's Creed IV: Black Flag, resulting in a dull live-service game that's often a chore.

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Kotaku
Top Critic
Unscored
Feb 26, 2024

The looming question now is support. Is Ubisoft’s roadmap for this game going to generate the kinds of quality content and community excitement needed to sustain a player base? Live-service games are a crapshoot at best, but it’s clear there are things in the works. Speculation runs rampant on reddit that we’ll be getting more dynamic PvE events like monster hunts, and that the really cool stuff is coming. But, like so many other good ideas for Skull and Bones, it doesn’t actually exist yet.

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7 / 10
Feb 26, 2024

Skull and Bones is a very odd game and there are plenty of aspects to it that will leave a great number of players stone-cold. But, there is also something wonderful about it as well; the sense of exploration, the cathartic combat, the glorious visuals, the welcoming online community, and the ridiculously catchy sea shanties. In short, like the very best pirate, Skull and Bones will be loved by some, and hated by others. For my part, and in spite of its issues, I love it.

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69 / 100
Feb 19, 2024

Skull and Bones isn't an unmitigated disaster, but it ends up throwing a lot of its potential overboard. The problem isn't that it's a game-as-a-service, but that its design falls short. It has highlights and good ideas that make it enjoyable, but if this is AAAA, then let Davy Jones drag us all into the abyss.

Review in Spanish | Read full review

7 / 10.0
Feb 22, 2024

Skull and Bones doesn't quite live up to the expectations of "a AAAA game", at least not at launch. The title relies on dynamic naval combat and bland, pointless walks on land. What Skull and Bones does it does well, but it doesn't aspire to be the definitive pirate game. Perhaps the ultimate pirate ship game would be a title more in line with what we've encountered.

Review in Spanish | Read full review

7 / 10.0
Feb 21, 2024

Skull and Bones proved to have a stable enough structure to stay afloat and not sink as long as the French publisher decides to support one of its most controversial projects ever. With more profound and enveloping gameplay, we would be talking about a worthy rival to Sea of Thieves. Still, Ubisoft Singapore's pirate-based adventure is just a decent video game experience more likely to be appreciated for the management aspect and the considerable amount of playable content.

Review in Italian | Read full review

6 / 10.0
Feb 26, 2024

Skull and Bones might have been a better game had it released sooner, but at it's fun combat is dampened by its rather dull progression.

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Unscored
Feb 23, 2024

After 11 years of development, Ubisoft Singapore's open world pirate-venture is a deeply ungenerous live service that's so dull, I'd turn anywhere else for entertainment.

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70 / 100
Feb 28, 2024

Skull & Bones exists in the space between GaaS and MMO-lite at launch. There's fun to be had, as long as you recognize that this is a looter shooter more than a pirate game.

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Feb 22, 2024

Skull and Bones is a bloated game that does manage to swim instead of sink, but not without many caveats. In an attempt to separate itself from Black Flag and stand out from the likes of Sea of Thieves, Skulland Bones doesn't so much color outside the lines as much as dogmatically stick to a tired formula while burying its strongest attributes under mountains of redundancy and half-realized concepts. For those who crave a game set during the Golden Age of Piracy, there are definitely things here to enjoy, but get ready to do a lot of digging.

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70 / 100
Mar 5, 2024

Skull and Bones does what it set out to do quite well. Combat is fun, the upgrade system is rewarding, the environment is engaging, and the sound design is phenomenal. But everything that it doesn’t do sticks out like a sore thumb. A next-to-non-existent narrative, repetitive one-trick missions, and a lack of anything pirate-related other than sailing a ship hurts. To its credit, I enjoyed my first twenty or so hours more than I thought I would. But it’ll take a significant, focused effort from Ubisoft to maintain interest over the years to come.

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7 / 10.0
Feb 21, 2024

It can be difficult to square the decade-plus Skull and Bones development cycle with its lack of features in some areas, but this isn’t the wreck many expected it to be. The game’s naval combat is simple yet engaging, its world is striking, ship customization is satisfying, and there are plenty of varied things to do, even if most of them don’t involve getting off your ship. Skull and Bones can be repetitive and it doesn’t exactly capture that devil-may-care pirate lifestyle, but keep expectations in check and there’s fun to be had sailing these pleasantly predictable seas.

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7 / 10.0
Feb 21, 2024

the risk of being repetitive or boring in some situations, the insipid narrative and a perfectible technical sector work against it, yet not everything is to be thrown away because Skull and Bones has potential, I can perceive it while I sail its seas juggling between PVE clashes and other players who, like me, aspire to the title of pirate king. Unfortunately, the problems during development end up being reflected in a live service which, despite the intriguing pirate setting, in the current state of things appears incapable of standing out from the crowd to rival the giants of the genre.

Review in Italian | Read full review

7 / 10
Feb 21, 2024

Skull and Bones delivers boatloads of explosive tactical action, with players playing the part of pirates in an impressive oceanic world. Its 17th-century naval battles are best-in-class, with developer Ubisoft Singapore building a firm foundation for future voyages. But with no real story to speak of and little in the way of variation, repetition inevitably sets in. While not the spiritual successor to Assassin's Creed IV: Black Flag as some might have been hoping for, Skull and Bones is never-the-less an incredibly unique, reactive game well worth checking out.

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4 / 10
Feb 16, 2024

Instead of a "gritty pirate game," Skull and Bones is a looter shooter on the high seas that keeps stepping on its own toes. I hope future seasons will transform it into a game that's good for more than novelty ship battles.

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