ReCore Reviews
There's a lot to love about ReCore. It's charming, has character and a spark of creativity that hasn't been seen in decades. But the more you play it, the more you'll despise it when yet another technical blunder ruins the experience. After all, you only hurt the ones you love.
These are moments of impressive beauty and joy, moments blessedly unsullied by ReCore's technical lethargy.
Some of ReCore's ideas show promise, but its repetitive combat and cumbersome platforming will prove too much for most players.
Ultimately, I'm left in two minds with ReCore. While its platforming and shooting gameplay was fun, if not a tad basic, the story is there to do little more than drive things forward, and the environment it all comes in is dull and not enjoyable to explore.
ReCore has a lot of great things going for it. Joule is a likable protagonist and her robotic companions are outright adorable. The platforming exploration is an absolute blast.
'ReCore' is a game you'll want to love -- which only make its flaws that much more disappointing.
ReCore has an enjoyable first few hours, but quickly hits an impassible wall of unending item collection, laboriously slow loading screens, and puzzles that are more focused on wasting the player's time than providing a challenge.
While there are glimmers of hope throughout the adventure, the majority of ReCore is neither remarkable nor technically sound.
ReCore is a solid action-adventure platformer with fun, interesting ideas established at the forefront. However, those ideas wither over time because of the game's repetition and weak story.
Too many diversions lead to too much wasted time
Recore is a game constantly looking for a balance between its many souls. Developers had obviously aimed high but were forced to downsize along the way. The result is a title still enjoyable , an obvious homage to an old way of creating action-adventure games, with all the pros and cons of the case. Here and there one can see touches of modernity, but the adventure is a basic old school structure which draws liberally from the tradition, not always with satisfactory results.
Review in Italian | Read full review
ReCore is the perfect example of a title with great ideas that simply did not find a safe path within its execution, because despite all its virtues, we could never see its true potential put into operation.
Review in Spanish | Read full review
A smart action game with bags of personality and a few unique twists of its own, ReCore is most definitely worth investing in. It's big, sometimes difficult, fairly engrossing, and fun while it lasts.
If I were to sum up ReCore in one word it would be 'fun' -- it's absolutely worth playing, especially at the low MSRP of $40.
When I first sat down with ReCore there was one burning question that I wanted to answer. Was it a budget game? Was the $49.95AU price point indicative of the game’s quality? For the most part, I’m inclined to answer no.
Yet despite its issues, I'm still playing ReCore. Its narrative, while no great work of prose, is intriguing enough to draw me through. Combat is varied enough to keep me coming back — even when I'm forced to replay the same encounter on occasion due to gang-up attacks. The ability to craft upgrades and collect loot throughout the world scratches that Metroid-style itch that Nintendo itself refuses to do anything about. Hopefully loading dramas will be addressed via-post launch optimisation patches, but for now it's solid enough to draw me through a little while longer.
Smart, simple, but doesn't play to its own strengths
A charming, fun old-school-style action-platformer that's about twice as long as it should have been.
With some polish and better character and story development ReCore could have easily passed as a $60