Nova-111 Reviews

Nova-111 is ranked in the 44th percentile of games scored on OpenCritic.
7 / 10.0
Aug 25, 2015

Even though I don't see myself replaying Nova-111 for full completion any time soon, I liked what was here. It has a sharp look, some chuckle-silently-in-my-head comedy, and gameplay unlike anything else I have experienced. It forced me to think in a totally new way, which is increasingly uncommon with most established genres.

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7 / 10
Aug 24, 2015

Nova-111 should definitely be played by those who enjoy games with unusual and interesting concepts. Despite a few flaws, it remains a great game, featuring some superb moments and while the first few levels are a slow burn, the pace soon becomes manic. I'm personally very excited to see what Funktronic Labs create in the future.

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8 / 10.0
Sep 7, 2015

A unique blend of action and puzzle-solving that knows when to poke fun at itself.

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ZTGD
Top Critic
6.5 / 10.0
Sep 3, 2015

Nova-111 is a nice departure from the usual sci-fi side scrolling games that we are used to. By making it a turn based puzzle game, Funktronic Labs have made something that stands out a little. With its simple design and helpful tutorials, Nova-111 is easy to get in to, but don't be too surprised if the game doesn't hold your attention for too long.

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70 / 100
Sep 9, 2015

It certainly is a solid game – albeit a short one at 3 levels – with a more deliberate, rather than twitchy, pace that will appeal to a certain slice of the gamer spectrum. For others the boredom may set in very quickly.

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8 / 10
Aug 25, 2015

Nova-111 is an enjoyable turn-based adventure game that manages to impress with its refreshing controls and charming art style. Though it does have some flaws, such as a lacklustre auto-save feature and a cumbersome amount of abilities, you'll be hard pressed to find a weirder and more brilliant tribute to the men and women who changed the world through science.

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Jan 19, 2022

At its core, Nova-111 is a strategy adventure game about a small ship, its amusing guide, and the pair's mission to fix space-time. Players can find secrets hidden behind suspicious rocks to get upgrades and rescue their fellow scientists in each area. There are a few minor issues that players may face when trying to move quickly in certain levels, but there aren't any major problems with gameplay. Nova-111 is short but fun to play, and it offers some difficult puzzles for players to solve.

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9 / 10
Sep 30, 2015

Overall, Nova-111 is a lot of fun for its smart mix of familiar gameplay elements. Discovering the weirdness of space has never been cooler.

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6.5 / 10.0
Aug 30, 2015

Obviously, if you really like testing yourself with puzzles such as those found in this game, you might not even mind the length of the levels. I did, but that didn't stop me from appreciating the premise, which can be summarized as a witty sci-fi puzzle game that combines real-time with turn-based strategies. It achieves that blend well with a huge amount of mechanics and with the very entertaining commentary of Dr. Science accompanying you on your whole adventure.

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6 / 10
Nov 24, 2015

Nova 111 is an interesting and original strategy game that makes use of stunning visuals and a very precise gameplay mechanics. It could only gain from a more practical save feature that would reduce the amount of times players will be forced to repeat the same levels over and over.

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7 / 10.0
Dec 9, 2015

Nova-111 is a humorous and quirky quest that rivals the sheer charm presented in the PixelJunk games. It's not the most varied adventure, but it's fun nonetheless, and it makes a great portable companion if you go with the Vita version.

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NZGamer
Top Critic
6 / 10.0
Sep 2, 2015

There is fun to be had if you're after a tiny challenge during a coffee break, or you're playing on your Playstation Vita in short bursts, but otherwise Nova-111 is a fairly forgettable title - and that's a real shame.

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7 / 10.0
Aug 26, 2015

Nova-111 is a clever, albeit brief puzzle adventure romp, featuring an intelligent fusion of setting and gameplay elements. The phase-shift and time manipulation have been done before, but Nova-111 wraps it all together in a charming and humorous package that should provide you with an evening or two of decent entertainment.

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7 / 10.0
Jan 30, 2022

Nova-111 is a fun turn-based puzzle game that looks super cute and works your brain but can feel slow and repetitive after a while.

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Ofisil
Top Critic
6 / 10
Aug 24, 2015

Quite frequently in the industry, certain elements turn out to be far more important than all other ones combined. In the case of Nova-111, that certain aspect that more weight should definitely be given to is the level design, which is, unfortunately, downright disappointing for what is, otherwise, a fine piece of software, and that because it doesn't let the innovative turn-based-meets-real-time gameplay really shine.

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71 / 100
Nov 6, 2015

It's worth enduring because what's most impressive about the game is how different it really is. Plenty of puzzles or action games make great use of genre tropes that already exist, honing their own specific play-styles, but Nova-111 wants to skip all that and teach its players new ways to think about time and turns.

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8 / 10.0
Sep 30, 2015

NOVA-111 scratches a very particular itch that I didn't realize needed scratching.

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7.8 / 10.0
Jan 8, 2022

Nova-111 is quite a treat of an indie and I'm happy that it's finally available for Switch. Exploring its alien worlds as you outsmart all sorts of tricky foes and progress past seemingly impossible situations makes for some rewarding Mystery Dungeon-like gameplay.

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7.9 / 10.0
Jan 13, 2022

While it gets off to a bit of a light start, Nova-111 is the sort of game that'll sneak up on you with its challenge as it continues to add more complicated enemies, environmental threats, and varied tools to help you survive the further you go...

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3 / 5.0
Jan 26, 2022

Melding real-time and turn-based mechanics cannot be easy, but Nova-111 does it deftly, with its gameplay being the top priority. Unfortunately, this interactive puzzle game has no story or substance to make it feel like more than a collection of mini-games.

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