SCHiM Reviews
While a satisfying audio-visual experience, SCHiM's design is but a shadow of its true potential.
A thoughtful Indie puzzler that's worth lurking in the shadows for.
SCHiM looks absolutely fantastic, and its idea is innovative: you're a shadow who has become untethered from its human. But the goal of reuniting the pair is unfortunately more frustrating than it should be: while there are some enjoyable elements here, ultimately we were relieved when it was over.
SCHiM is an adorable indie platformer with a unique presentation and mechanic that make it a must-play for fans of cosy games and platformers.
SCHiM is an indie gem that is both simple in concept, but also bursting of creativity and originality. The gameplay itself might be a bit too simplistic for those looking for an adrenaline rush or instant gratification, but those who love this kind of puzzle 3D platformers will truly appreciate the effort behind it.
SCHiM is one of those experiences that you want to play every once in a while while taking a break. It has a cozy and inviting quality to it.
Review in Arabic | Read full review
If you are up for something uncommon, then you should give SCHiM a try. Despite some major flaws, it is a decent one-evening game.
Review in Russian | Read full review
Quiet and aesthetically pleasing, SCHiM has good ideas about the use of shadows in 3D platforming, but doesn't make efficient use of them enough to stand out as it could.
Review in Portuguese | Read full review
SCHiM uses shadows in delightfully creative ways, turning ordinary objects into astoundingly helpful tools. This wholesome, vibrant 3D platformer offers an adventure that shouldn't be missed.
There was basically never a moment where I didn't find the game fun to play, and choosing to make my way through its story over the course of a week rather than all in one sitting alleviated the potential repetition of its gameplay. The aesthetic of SCHiM is fully complementary to the experience, and I find myself being unable to stop thinking about the game after rolling credits. In SCHiM we have another example of how less can definitely be more, a fitting title for the summer season and all of the shadows and shade we're sure to be seeking out.
Some people will think the gameplay is too boring and others may love its unique and creative concept too much to care. In the end, I found myself right in the middle. 🚲
SCHiM is a great concept that was drawn too thin. The beautiful art direction and an understated soundtrack make the game worth playing through at least once. However, the game can get repetitive quickly except for some standout stages, suffering further with a lackluster and simple narrative. This may be worth it for some players but definitely wait for a sale.
The art design and style are top notch, so it's a shame the rest of the content can't live up to them. Cartoonish Schim is by no means a bad game, but its gameplay and offerings do not support the genius concept.
Review in Finnish | Read full review
SCHiM is one of the most distinct platformers released this year, and that deserves to be celebrated. The attention to detail in art direction and game direction, combined with a sublime concept executed near-flawlessly, may classify SCHiM as one of the best indie platformers of all time.
This is one of the very few titles that I truly recommend to anyone. The simple, relaxing gameplay combined with a neat, minimalist design provides a unique and unforgettable experience.
Review in Italian | Read full review
Schim bases its entire game on a single gimmick. Despite the intriguing concept of jumping between shadows, it doesn't entertain as much as it should, offering neither a challenge nor a relaxing pastime. The plot is somewhat non-linear and ill-suited for the game. It's a shame because the core idea is solid, but the lack of notable level design and original mechanics makes it a fleeting distraction, failing to provide lasting entertainment or be memorable.
Review in Italian | Read full review
SCHiM is an endearing, highly stylized experience that misses the beat on one or two critical elements in its design. It's visuals and controls motivate you to play through to the end, but actually having something to care about would evolve this game into the upper echelons of indie game development.
Schim is cute, charming, and has a surprisingly emotional look into the themes of depression and midlife crisis. Perhaps it could dig deeper into its arguments, and maybe even dare a bit more with its gamepaly. Similarly, with a length of only about 3 hours and limited replayability, the launch price of 24.99USD/24,99EUR feels a little excessive, and I would absolutely recommend waiting for a sale. But when that sale does arrive, give Schim your consideration: it’s a quite beautiful little game with an intriguing concept and even a good message to give to its players.
The theme of this review is clear. SCHiM is a simple game, which makes it not only enjoyable to play but also accessible to everyone. You jump from shadow to shadow with your Schim, meaning you need to make good use of your environment. For example, you can be transported to different places via animals and people. The color schemes are beautifully chosen, ensuring everything is immediately clear. As a Dutch person, you'll also recognize some environments since the game is set in our own country. Not all levels are the same length, as they are tied to the story, which has a nice ending. If you want more of a challenge, after completing the game, you can tackle the extra difficulty options or try to collect all the collectibles in a level. These relate to the story within the world, and helping the little Schimmen feels good. It’s a small moment of joy before you continue playing. However, the lack of a free camera can make it difficult to find them at times.
Review in Dutch | Read full review
SCHiM captivates players with its unique art style and simple yet engaging gameplay, where you guide a shadow creature through various challenges in a visually striking world. The game successfully combines emotional storytelling with inventive level design, offering a memorable experience despite occasional accessibility issues and minor gameplay setbacks.