Dying Light: The Following Reviews

Dying Light: The Following is ranked in the 86th percentile of games scored on OpenCritic.
8.5 / 10.0
Feb 25, 2016

Dying Light: The Following is an expansion that harkens back to the days where DLC and micro-transactions weren't so rife in the industry and add on content actually provided meaningful weight to a game rather than just a few new guns and a few new maps. The add-on is actually slightly bigger than the base campaign so there's a ton of value for money here. If you didn't like Dying Light, you're not going to like The Following but if you're still sitting on the fence or you're interested in smashing some more zombie skulls with all the visually stunning gore that Dying Light: The Following has to offer, then I don't know what you're doing still reading this and not playing it. All in all, the expansion is well worth the price and a really excellent addition to an immensely enjoyable game.

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7 / 10.0
Feb 9, 2016

Mad Max meets Zombie Apocalypse!

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9.5 / 10.0
Feb 24, 2016

More than worth a look-in.

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5.5 / 10.0
Feb 17, 2016

The Following is full of potential that is hampered by a painful lack of in-depth balancing and polish. The expansion highlights its own weaknesses and fails to promote its own strengths in the transition towards a more vast sandbox.

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Fextralife
JudasBlitzkrieg
Top Critic
9 / 10
Feb 8, 2016

Overall, The Following does a great job of not only refining the Dying Light formula, but actively building on it. The area you're given to play in is huge, the new toys are supremely fun and the changes to the enemies make them a significant, but welcome challenge.

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4.4 / 5.0
Mar 11, 2016

Honestly, I'm surprised that The Following wasn't pushed as a genuine sequel, such is the robust nature of the new content, environments, missions and upgrades that are on offer here. That Techland decided to honour their fans by releasing such a massive expansion rather than nickle and diming players for superfluous costumes or whatever deserves commendation and generates a sense of good will, in me at least, that makes it easier to overlook the occasionally rough edges of the DLC, such as the extreme difficulty spikes during certain missions.

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4 / 5.0
Jan 28, 2016

If you enjoyed the original Dying Light, The Following keeps its base gameplay but adds a fresh perspective with the wide-open rural setting, mysterious story, and the dune buggy. There's plenty to see and do here, though you'll have to look off the beaten path to find the most interesting bits. If I had some good fun as a dyed-in-the-wool zombie game naysayer, I'm sure you z-fans will appreciate it quite a bit. Techland definitely put in a ton of time and effort to give the popular Dying Light the kind of expansion it deserves.

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Feb 9, 2016

The fetch quests need to go. Or they need to be dressed up better. Either way. I thought Dying Light was over-reliant on them in its first incarnation, and that was in a pre-Witcher 3 world. Playing The Following, I often found myself pulling open the map, looking at how far I needed to go to reach any objectives, and simply quitting for the night. Not a great feeling.

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8 / 10.0
Feb 9, 2016

Dying Light may not be the best of the best when it comes to open world games but with The Following, it's proven to be pretty damn fun. Whether you're a new player or seasoned veteran, Dying Light: The Following is fun for everyone.

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4 / 5.0
Feb 19, 2016

The term "expansion" has a dirty connotation to it nowadays.

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9 / 10.0
Feb 17, 2016

The Following is a stellar, value-packed addition to Dying Light that not only extends and improves upon the solid experience that fans have come to expect, but also enriches the original product to definitive status.

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6.5 / 10.0
Feb 22, 2016

Driving and customising the buggy is a lot of fun, but not at the expense of tight parkour.

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8 / 10.0
Mar 31, 2016

Not dead on arrival, The Following is a meaty chunk of gaming fun.

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7 / 10
Mar 29, 2016

Despite some bugs, a solid game with great freedom

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Spaziogames
Top Critic
8.5 / 10.0
Feb 10, 2016

It lasts a lot, adds interesting gameplay elements (the buggy above all), can count on a plot much more interesting than expected and offers a level of difficulty calibrated upwards that will please many fans of Dying Light.

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8 / 10
Feb 18, 2016

Dying Light: The Following isn’t the type of DLC that simply repeats the main game. It takes some of the best elements, adds some interesting and sometimes surprising new elements, mixes them together and creates a great amount of content that isn’t only fun, but actually feels fresh in many ways. The Following is a great expansion that not only compliments the main game, but provides new and returning players with a new and fresh experience that stands well on its own.

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9 / 10
Feb 23, 2016

Dying Light The Following is a first-person masterpiece, expanding the already great gameplay from the original, combining it with the joy of driving a buggy. Optional races are available throughout the map, if you feel the need to compete against your friends. The parkour elements have not been entirely forgotten, but it is evident that the focus in The Following is driving the buggy. Four-player online co-op is still the best way to experience The Following, and it is one of the best cooperative experiences this generation.

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GRYOnline.pl
Top Critic
7.5 / 10.0
Feb 9, 2016

One of the most interesting zombie games has just seen a significant expansion. The Following tries not so much to base itself on Dying Light as to push it in a new direction, although at times it probably forgets that not every change is a good change.

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4.5 / 5.0
Feb 12, 2016

Dying Light: The Following is a treat for anyone into surviving a zombie apocalypse. It takes all of the best parts of Dying Light and manages to use them as a launchpad into something new and fresh.

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Unscored
Feb 15, 2016

Dying Light: The Following is an impressive expansion. One might worry that the addition of an entirely new mechanic like driving would either ruin the game or feel like a gimmick, but Techland sufficiently built an experience that feels like it belongs, with a scope that could have easily been released as full game itself.

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