Eternal Strands Reviews
Yellow Brick Games' first monster-hunting effort doesn't stand as tall as the industry titans it so closely emulates, but still compares to a formidable sub-boss all the same.
Eternal Strands is an unforgettable combination of intense action, inventive improvisation and an engaging story.
An action RPG with magical powers that feel genuinely dangerous, married to level design that offers scale and prettiness.
Full of ambition and packed with great boss battles, Eternal Strands doesn't land every shot it takes, but it lands enough to make it an impressive action RPG.
There's potential in the premise, and some real highs (especially when launched into the air), but it's the kind of game that makes you yearn to see what a sequel could accomplish by iterating on what worked – perhaps then we'll be in for something truly magic.
Eternal Strands' incredible magic system and monster hunts are held back by the game's story.
Despite some janky controls and bland characters, this colourful tour through a ruined city is consistently surprising and enjoyable.
If you're in the mood for a charming adventure through a gorgeous fantasy world, Eternal Strands is worth checking out.
Eternal Strands weaves its myriad influences into something memorable, beautiful and utterly enthralling.
If you want to know if this game is for you or not, I highly suggest you give the demo a go. If you like what the game is putting down after completing that, I think you’ll enjoy it. If you don’t, I doubt the rest of the game will make you fall in love with it either. While I’m walking away from Eternal Strands with my hunger sated, I would’ve liked more adventurous appetizers and a dessert alongside the filling main course.
Despite pulling features and mechanics from a variety of different series, Eternal Strands manages to feel like a cohesive experience that really shines once players get the hang of its advanced physics and combat system. However, the average story and the game's repetitive latter half hold it back from being truly fantastic, making it a solid action-adventure that's just a few steps away from greatness.
Though the characterization shines, enhanced by solid voice acting, the story struggles to immerse, likely due to its disjointed delivery. Ultimately, the game is brimming with strong ideas, but none are executed well enough to leave a lasting impression.
Eternal Strands is an action-adventure with a rather generic, if enjoyable, aesthetic and gameplay that takes a while to get going. However, when you manage to uncover its best cards, you'll find yourself immersed in a well-conceived, well-written and damn entertaining title.
Review in Italian | Read full review
I have waxes poetic about Eternal Strands for quite a while here and I am not going to lie, friends, gamers; we are starting 2025 off with a banger. Yes, I do not like the stamina system but when players are riding a dragon, chopping at its wing in hopes of making it land with that stellar soundtrack pumping; I mean it’s just a great time. I forget all about the floaty feeling movement, the stupid stamina system and any other gripes, because fighting those giant monsters and exploring this destroyed civilization is just that much fun. If you are remotely a fan of Dragon Age, Monster Hunter, Zelda, the Colossus games then I think you too will find some fun in Eternal Strands.
Eternal Strands is a pretty and yet a very shallow game, that is better be left ignored, unless you absolutely don't have anything else to play.
Review in Russian | Read full review
Eternal Strands has potential to be a great action adventure game, but it is weighed down by eternal fetch quests. It's beautiful to look at, but hard to withstand the hand holding hinderance. I know who this is for, but there are better entries to scratch your magic weaving itch.
Eternal Strands does its best to make each of your return trips through its seven main maps as interesting as possible, slowly throwing in stronger enemies, changing up the epic monster encounters, and varying the extreme weather and time of day.
Eternal Strands does some really cool things but is held back by some baffling design decisions, lackluster writing, and melee combat that doesn't ever click.
While Eternal Strands may openly pull ideas from numerous beloved games, there is a distinct charm and creativity in its execution, despite some questionable physics. Familiarity is merely one tool threading this promising tapestry together.
Mixing elements from Breath of the Wild with Shadow of the Colossus sounds amazing on paper, but Eternal Strands somehow renders it a merely average experience. The gameplay loop is fine, but slightly held back by backtracking and some noticeably absent features common to the genre (like a minimap and compass). I wanted to love the story considering this has some old-school Bioware talent behind it, but the lack of a hook in the plot and some very dull characters made me want to skip dialogue often. I like Eternal Strands well enough, but there's plenty of other similar games that offer a more compelling experience.