Styx: Master of Shadows Reviews
Clunky combat, bad AI, and so-so stealth leave Styx lingering in the shadows of mediocrity.
I enjoyed tearing through the world Of Styx, and truly felt I had that "Master of Shadows" title down to a T. While the game has its slight bumps here and there, it is a fantastic addition to the stealth genre, and I couldn't be more pleased with it's approach. There's enough innovation and elements sprinkled in there for you to have creative and tactical approaches to how you take on your enemies and truly, Master the Shadows.
Styx: Master of Shadows is a fun stealth action game with a few issues. Fans of the genre shouldn't pass it up.
Styx: Master Of Shadows is a proper old-school sneak'em up that harks back to the tough and rewarding heyday of the stealth genre, but the production values don't come close to matching the ambition. Thanks to its budget price, enormous sandbox levels and fun stealth mechanics, I can still recommend this shonky yet endearing little game to patient fans of sneaking, stabbing and pressing F9 every few seconds.
This ultra-hard stealth game kind of feels like it came out ten years ago, but in a good way.
Styx: Master of Shadows is as pure a stealth game as they come. It forces you to be thoughtful and to observe, and rewards your patience with a satisfying tension that few games can match.
As such, it's difficult to recommend Styx: Master of Shadows to all but the most hardcore shadow skulker when the many other games that have come before it have all done the whole stealth thing that much better.
In closing, Styx: Master of Shadows is (read this in your best Yogi voice) slightly better than your average game . Problems can be frustratingly frequent just as moments of brilliance can fill an evening with a controller in your hand.
[D]espite its shortcomings, Styx: Master of Shadows is an enjoyable hardcore stealth game with the light trappings of its RPG forebear. At $30 and offering around 15-20 hours of sneaky goodness, if you can overlook the poor combat and budget animations, chances are you'll find a lot to like in Styx.
You're not going to love Styx. It's not the kind of game you're going to be itching for a sequel to. It seems kind of unfortunate that it was released within a week of Middle-earth: Shadow of Mordor and Alien: Isolation. But sometime five or ten years from now you'll be talking about stealth games with a friend and you'll go, "Oh, hey, remember Styx? That was pretty good."
Styx is an honest attempt at a traditional stealth title that, like its protagonist, all too often grasps for the ledge and falls short.
Styx: Master of Shadows feels like a dated game. The unsurprising progression and brainless AI make for a game that offers nothing new in exchange for one's time.
Styx: Master of Shadows has a promising set-up that, at times, feels like a much-needed boost to the stealth genre, and that's something fans can appreciate after being let down by Thief. However, broken combat mechanics, combined with audio and level design issues, leave this game feeling somewhat incomplete. Stealth fans may be tempted to give it a try, but not everyone needs to pick up Styx.
This isn't a game that takes itself overly seriously and it knows it. It's a good budget stealth game that actually takes the stealth part seriously.
Styx: Master of Shadows is not a great game and the timing of its launch is somewhat unfortunate as many gamers are probably still enjoying the stealth approach in Shadow of Mordor, but for old school fans of the genre it does offer a solid experience with some nice level design and cool character abilities.
"While Styx: Master of Shadows managed to sneak up on me, as a good goblin should be able to, it has not gone unnoticed. The game started as yet another review, but has now become a beloved world in my imagination. My only hope is that whether by DLC or a sequel title Styx will get more stories, even if this particular one seems to have come to a defining end."
Styx: Master of Shadows surprised me. The fluid controls and inventive game play kept me coming back to its lengthy campaign. I also liked Styx as a character. I might not have remembered what he did, but I had a good time getting him there. The price might be a little scary at $30, but for those that enjoy a pure stealth game, this one is definitely worth a look.
Despite some wonky mechanics and frustrating gameplay, Styx: Master of Shadows is an excellent throwback to the glory days of the stealth genre.
A challenging, well-designed stealth game only let down by irritating combat and a lack of visual flair.