Rogue Legacy Reviews
A wildly inventive 2D Roguelike with a 30-second gameplay loop that lasts for 20 odd hours.
The roguelike gets an inventive jolt of genetics in this gloriously witty dungeon crawler.
This isn't the best challenging platformer in recent years, nor is it a replacement for Symphony of the Night and its ilk, but it's an interesting experiment with a compelling reward loop
Great exploration and combat make Rogue Legacy a game you will want to play (and die in) over and over again. [OpenCritic note: Britton Peele seperately reviewed the PlayStation (8) and PC (8.5) versions. Their scores have been averaged.]
Rogue Legacy rewards patience with non-stop surprises.
Rogue Legacy is just about as close to perfect as a randomized action platformer could hope to be. The constantly changing challenge, and character to face it with, make every game feel different.
Rogue Legacy is a simple take on the tried-and-true roguelike formula, but it executes what it sets out to do exceptionally well, making for an endlessly replayable and enjoyable action adventure that no fan of the genre will want to miss out on. A high difficulty level, funny writing, tight controls and rewarding RPG mechanics make this one an effortless recommendation; the design of the game makes it easy to play in short bursts or long sessions, which means it's a great fit for the Switch. If you enjoyed Dead Cells, Castlevania, or any 2D sidescroller in that style, you're almost certain to have a blast with this one.
Simple mechanics mix well with a deep levelling system to make for an excellent game that'll keep you coming back for hours.
An inspired mix of roguelike and platformer that dares to be fair with its rewards and its penalties for death – although not necessary its random medical conditions.
The visual glitches and lack of enemy variety do little to take away from what is a lovingly crafted game unlike any other I've played before. This is a game that won't just eat up your time, but devour it. If you somehow manage to stop playing after one or two runs, then you are a stronger-willed person than myself. I still feel as if I have a lot to master and can't wait to do so for months and months to come.
Rogue Legacy gives a fresh take on old thoughts, plays well with a keyboard and better on a controller, and stands strong even if some of its own biggest traits are ever-so-slightly underdeveloped. Superbly designed and balanced, this game rides the line of frustration and fun to deliver that one-more-go feel that will have every barbarian king and queen roaring a battle cry, then gearing up to take on that ancient evil one more time.
Rogue Legacy hooks you immediately with speedy action, and keeps you hooked with deep character building and exploration.
An uber fun "rogue lite" wonderfully crafted by Blitworks' always virtuous hands for Nintendo Switch. An entertaining game that, even without adding new content, stills amazes with its gameplay, originality and humour. If you're looking for more "Dead Cell's" gameplay-wise, this is the real deal (and even, more humorous).
Review in Spanish | Read full review
This PlayStation release of Rogue Legacy is undoubtedly the definitive release of the game. It might not get the hype and praise that the 2013 launch did, but those who happened to miss out on Rogue Legacy for PC/Mac should definitely take a look at this early release in Sony's Summer Play Program.
Rogue Legacy is a gem among indies. As a wash of indie titles comes to the console market, many with nothing inherently fresh or new to offer, Rogue Legacy breaks through and offers a breath of fresh air with a strong variation on familiarity. I couldn't ever put it down, and when I did, I was only thinking about the next time I would get to attempt to make my way through the mysterious castle. Though Rogue Legacy has been in the hands of PC owners for a year now, it is a welcome addition to the console market. Each unique element of the game blends together perfectly to create a game that every owner of a PlayStation system ought to own.
Outside of [running into larger versions of enemies I'd already slain], I consider Rogue Legacy to be the most accessible and addictive roguelike I've played thus far and with the implementation of the cross-buy/save, it's the perfect time to pick up the sword and succeed where your ancestors have failed.
A hugely triumphant take on the Metroidvania formula that delights with its fresh take on roguelike gameplay elements, Rogue Legacy empowers the player, rather than punishes them and is simply one of the finest games you can play on a PlayStation platform.
Rogue Legacy's greatest strength is that you'll always want just one more try. Whether it's the fast paced platforming action, well realised RPG mechanics, or simply the desire to see what crazy things you can uncover in the castle, there's plenty of reason to keep your armour polished and ready to go. Frustrating gameplay niggles aside, this is an indie release that executes a tried and tested formula well, while also building upon it with some enjoyable, fresh systems.
It becomes difficult to tear yourself away from Rogue Legacy, as the repetitive flow is brilliantly augmented by randomly generated traits and dungeon layouts. Before you know it, three hours and 20 generations of heroes have passed, and you finally realize that your cheeks are where you feel the strain the most from smiling the entire time.
Rogue Legacy is a devilishly clever mix of Castlevania and Spelunky. No matter how many times they die, players will never grow tired of the large variety of characters and classes, as well as a world that changes with every play. While great on all systems, it really shines as a portable action game. This is one roguelike that is hard to put down.