Tokyo Mirage Sessions #FE Reviews

Tokyo Mirage Sessions #FE is ranked in the 91st percentile of games scored on OpenCritic.
IGN
Top Critic
7.6 / 10.0
Jun 29, 2016

In a lot of ways, Tokyo Mirage Sessions #FE is a lot like the industry it’s poking fun at: it’s colorful, loud, shallow, and entertaining. Even when it threatened to bore or frustrate me into quitting with pointless loading screens and weak puzzle solving, it always drew me back in with its dazzling combat and catchy music. The story and characters may not have a lot of depth or sophistication, but it has style and charm, and I’m a big fan of that.

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Recommended
Jun 22, 2016

Tokyo Mirage Sessions: #FE is an imperfect yet brilliant marriage of two beloved franchises.

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Metro GameCentral
Top Critic
7 / 10
Jun 23, 2016

A crossover between Persona and Fire Emblem proves to be just as peculiar as it sounds, but this is a surprisingly fun mash-up for Japanese role-playing fans.

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Jun 22, 2016

Tokyo Mirage Sessions #FE is basically the JRPG equivalent of a nightclub foam party - an absurd fun premise, great tunes, and surprisingly deep combat. Wait...

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8.3 / 10.0
Jun 22, 2016

From its charming cast to the battle system that makes it into one big performance, Tokyo Mirage Sessions is zany in the best way possible

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8 / 10
Jun 22, 2016

Tokyo Mirage Sessions #FE is a smart, fun collaboration between two franchises that feel like they were always meant to be together.

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9.5 / 10.0
Jun 22, 2016

Tokyo Mirage Sessions is a spirited, fun blend of two great RPG series

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Jun 22, 2016

Tokyo Mirage Sessions #FE has a little bit of Fire Emblem and Shin Megami Tensei for flavor, but honestly the title stands out as its own thing. Fans of Shin Megami Tensei spinoff Persona will find a lot to love: great characters, a heavy dose of Japanese entertainment, and a solid battle system. And if you're a Wii U owner, this is a great RPG to close out the system's lifespan.

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Jun 22, 2016

While this game has already released in Japan, it fizzled out for reasons I don’t understand. Tokyo Mirage Sessions #FE seems to be mostly faithful to both wildly popular games from which it draws inspiration. Hopefully it will find a second wind and catch on in NA and EU, as I’ve stumbled upon quite the treat with Tokyo Mirage Sessions.

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8 / 10.0
Jun 22, 2016

Almost like a diet Persona of sorts, Tokyo Mirage Sessions FE doesn't feel like Atlus took any half-measures, but by that same token, it doesn't do anything spectacular either or expand upon its previous work. While folks probably won't be rushing out to buy a Wii U for it anytime soon, the famed publisher has once again proved that it is at the top of the food chain when it comes to JRPGs.

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7 / 10
Jun 22, 2016

Tokyo Mirage Sessions #FE is a good JRPG that sadly falls short of greatness due to missteps that you wouldn’t expect to see in a modern game. In all likelihood this will be amongst the final major releases for the Wii U, and in many ways Tokyo Mirage Sessions #FE’s moments of pure joy sandwiched between poorly thought out elements mirror the lifecycle of its host console.

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8.2 / 10.0
Jun 22, 2016

A Solid and deep JRPG, with an exceptional attention to detail. Unfortunately, it suffers for a swinging rhythm and a certain redundancy narrative.

Review in Italian | Read full review

9.5 / 10.0
Jun 22, 2016

A resplendent addition to the Atlus catalogue, Tokyo Mirage Sessions #FE draws from two acclaimed series and outshines them both with an innovative combat system, radiant in-game world and charming cast of characters.

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Jun 22, 2016

Tokyo Mirage Sessions #FE takes a lot from the Shin Megami Tensei series and mixes in some Fire Emblem-flavored icing, and the results were fantastic. It's a superb RPG with a lot to offer, and is a must-have game for Wii U owners.

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90 / 100
Jun 25, 2016

Tokyo Mirage Sessions #FE is a mash-up made in JRPG heaven. While combat and gameplay will feel by-the-numbers for Persona fans, the style, soundtrack, characters and overall levity of this game is endearing, and makes for one of the most engaging, fun RPGs in recent memory.

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ZTGD
Top Critic
9.5 / 10.0
Jul 21, 2016

Tokyo Mirage Sessions #FE isn’t just a side note in the Persona series; it is an evolution of it by taking many of the systems that people are familiar with, but enhancing them and making them more fun to use and develop. It is a master class in JRPG making, and one of the best games in the genre that I have play in a long time. Well, probably since Persona 4 Golden!

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9 / 10.0
Jul 8, 2016

Tokyo Mirage Sessions #FE exceeded my expectations from when I first saw the E3 trailer, and this is coming from someone who’s never played a Shin Megami Tensei game before.  While the story is okay and the graphics are pretty nice, it’s the battle system that keeps me coming back.  While the game is only six chapters, there is a lot of story and Idolosphere exploring to add a lot of hours to the game that make it feel worthwhile.

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8.8 / 10.0
Jun 22, 2016

Tokyo Mirage Sessions #FE has proved to be a surprising game. The gameplay is definitetly the most interesting part of it, because it's frantic and really fun. We particularly recommend it to all of JRPG players in general, especially to fans of Persona and Shin Megami Tensei series.

Review in Italian | Read full review

9 / 10
Jun 21, 2016

Tokyo Mirage Sessions #FE is one of the best turn-based RPGs to be released in recent years and the best of its genre in the Wii U catalogue. While it does not reach a perfect balance between the Fire Emblem and Shin Megami Tensei series and it certainly could have a more inspiring plot, its length, the fun and deep moments of combat and dungeon exploration are more than enough to genuinely attract any RPG fan to this title.

Review in Portuguese | Read full review

Jul 10, 2016

Tokyo Mirage Sessions #FE's first few hours can be frustrating as you wait for the game to open up. Once it does, though, it's a delight — this is an excellent new take on Shin Megami Tensei's combat, combined with a fresh narrative and lovable characters that infectiously idealize Japan's music industry.

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