The same linear, patronisingly simplistic time waster it always was, but if you really must have a remaster of Resident Evil 6 this isn’t a bad job.
It’s not enough to say that Resident Evil 6 is poor as a Resident Evil game. That alone implies there could be a quality experience if fans can get past their preconceptions and feelings of betrayal. No, Resident Evil 6 is poor by the standards of any game, not just the high ones set by its own legacy.
_______________________ “Awful level design, repetitive structure, and mediocre gameplay plague all four of the game’s campaigns.
You can't polish a turd, and Resident Evil 6 is proof. This remaster may look the part at points, but its limp collection of lacklustre campaigns will leave you feeling dead inside. A low price point means that co-op enthusiasts may get some mileage out of the solid Mercenaries mode, but make no mistake, this is still a quivering corpse of a game. Avoid like a C-Virus plague.
Boasting a mostly decent remastering effort and a much welcomed wealth of content set against a frustratingly incoherent set of campaign scenarios and frustrating clunkiness, Resident Evil 6 on PS4 is the definitive edition of the series’ most divisive entry and is perhaps more easily recommended to the uninitiated rather than those who were turned off by the game’s original PS3 outing.
While still not my favorite in the series, it’s still a fun action game, especially with a buddy going through it with you. Also, for 20 bucks, you’re getting a giant package. A full 25-30 hour campaign, tons of multiplayer modes, and a really solid looking action horror game. The Resident Evil fans should really pick this up even if it isn’t the best game in the series.
Four years after the original release, Resident Evil 6 is pretty much the same game. The HD version shows the usual technical improvements of many other remaster (1080p and 60 frame per second), but nothing more. Disappointing for the fanbase, Resident Evil 6 is a huge title but is somehow inconsistent, unable to pursue neither the fast paced action of the fourth chapter, nor the survival horror spirit of the origins.
Review in Italian | Read full review
Resident Evil 6 continues down the divergent path of shaping the series into more of a third-person shooter game than survival horror, but there’s so much content here that’s actually fun to play through it’s difficult to criticize it too much. Resident Evil 6 HD won’t convert any haters, but if you loved the 2012 release and can’t wait to jump back into it with a friend, this is still the same game you enjoyed from four years ago.
Resident Evil 6 returns to the new generation of consoles with a small range of improvements.
The Chris and Jake campaign should have been less of a testosterone fest, instead playing more like Leon’s campaign instead. Or, better yet, Resident Evil 5‘s “Lost in Nightmares” DLC. Sherry and Jake’s campaign has a nice balance between tension and action that should have been fleshed out to a far greater degree. The problem that Resident Evil 6 has is that it’s three — or four — games squashed into one, desperately suffering from an identity crisis. With such an emphasis on choice and variation, it does nothing well. We get suspense with Leon, a thriller with Jake and action with Chris, but by the time you get into the groove of each campaign, it’s over. Capcom has tried to do a far too much with just one title, and the franchise moves backward as a result.
A bold but ultimately damned experiment, the game unfortunately does not offer any huge benefits in its PlayStation 4 re-release. Admittedly, the action orientated gameplay can be rather fun but does become stale rather quickly, particularly given just how long each of the four campaigns can be.
As expected, Resident Evil 6 — four years after its original release — remains one of the series’ most underbaked, underdeveloped and downright unappealing entries in a franchise that has claimed far greater heights in terms of gameplay and presentation.
If you have yet to play Resident Evil 6, now is the time to do so. If you have already played it and didn't like it much, this version will not change your mind.
If you didn't play RE6 on previous gen and want to play it now, this is the best version of the title and the easiest way to do it.
Overall, this "remaster" is more port than anything else, and while the 60fps visuals are awesome and a welcome treat that I honestly wasn't expecting, RE6 is still RE6, and still pretty damn ugly to boot. I will stand by the fact that these versions really are the best versions available on console, but they pale in comparison to the PC version from four years ago.
Resident Evil 6 isn’t a bad game; it’s just not that impressive. It’s easy to see why so many where disappointed when it first came out, but if you go in this expecting a fun action game, it’s defiantly worth checking out, especially at only $20. Long time fans, however, will be left wanting more.
Resident Evil 6 is available now on the PS4 and Xbox One. It was developed and published by Capcom. This review covers the PS4 version of the game.
Honestly, I don’t think you’ve lived until you’ve seen Leon Kennedy pile drive a zombie’s face into the dirt
While it's admirable that Capcom tried to make the game appealing to the largest possible audience, it was unnecessary. Games should be made not to generate the most income, but to be as unique. The similarity of Chris Redfield's campaign to Modern Warfare and the like is inexcusable; we need a Resident Evil game, not a "third-person shooter, only this time with rocket launcher-wielding zombies." More importantly, Resident Evil 6 fails to deliver something skill-demanding, and is mainly frustrating and mediocre in most respects. The Resident Evil series: revived, surviving, or killed? Surviving, but pleading for death and reincarnation.
Easily the worst game out of the entire main series. This is a bad game, not just a bad Resident Evil game. Go play just about anything else instead of spending your time here.