Resident Evil 6 Reviews
As expected, Resident Evil 6 — four years after its original release — remains one of the series’ most underbaked, underdeveloped and downright unappealing entries in a franchise that has claimed far greater heights in terms of gameplay and presentation.
If you’re after a straight-up action shooter, you could do a lot worse than Resident Evil 6, but if you’re looking for an experience similar to the earlier games in the series, then you definitely won’t find that here.
The same game that we played a few years ago on old-gen consoles, but adapted to modern day hardware and with a lot of extra content. This one may not be the best RE out there, but it's still enjoyable.
Review in Spanish | Read full review
Resident Evil 6 is an ambitious game, but it does not recover the essence of the first titles of the saga by building a plot that is too complex and somewhat excessive. However, it is a very entertaining title that on PS4 and Xbox One looks perfect.
Review in Spanish | Read full review
It is true that the script is not novel, nor surprising, that it is a fairly linear adventure and there are campaigns that stand out from others,but for the price at which it is it is a good opportunity to enter a saga that we doubt will be as it was in the past. Therefore, you have to get used to this form of game, since Capcom will bet on this line (it sold quite well, despite the criticism) and will leave the most classic form of game to other deliveries such as the Revelations subsaga. Therefore, if you manage to overlook the loss of the survival horror component, you will find a very good adventure.
Review in Spanish | Read full review
As in previous versions, Resident Evil 6 is a game that you can love or hate, depending on what you expect. If you're looking for classical survival, you won't find it here... but if you are looking for mindless action movie full of content, you will like it. The Switch port is at least very good: it looks and moves like a charm.
Review in Spanish | Read full review
The same linear, patronisingly simplistic time waster it always was, but if you really must have a remaster of Resident Evil 6 this isn’t a bad job.
It’s not enough to say that Resident Evil 6 is poor as a Resident Evil game. That alone implies there could be a quality experience if fans can get past their preconceptions and feelings of betrayal. No, Resident Evil 6 is poor by the standards of any game, not just the high ones set by its own legacy.
One of the best things about Resident Evil 6 is its immense amount of content. The game is packed with four campaigns, playable in online and split-screen co-op. That alone is 20+ hours of content, even if only experienced once. Factor in all the online modes, and the experience is more than worth its price tag. Fans looking to scratch the survival horror itch will likely still not come away impressed by the direction the series has taken. Resident Evil has become more of an action-horror game; a change I have welcomed with open arms.
_______________________ “Awful level design, repetitive structure, and mediocre gameplay plague all four of the game’s campaigns.
You can't polish a turd, and Resident Evil 6 is proof. This remaster may look the part at points, but its limp collection of lacklustre campaigns will leave you feeling dead inside. A low price point means that co-op enthusiasts may get some mileage out of the solid Mercenaries mode, but make no mistake, this is still a quivering corpse of a game. Avoid like a C-Virus plague.
Boasting a mostly decent remastering effort and a much welcomed wealth of content set against a frustratingly incoherent set of campaign scenarios and frustrating clunkiness, Resident Evil 6 on PS4 is the definitive edition of the series’ most divisive entry and is perhaps more easily recommended to the uninitiated rather than those who were turned off by the game’s original PS3 outing.
While still not my favorite in the series, it’s still a fun action game, especially with a buddy going through it with you. Also, for 20 bucks, you’re getting a giant package. A full 25-30 hour campaign, tons of multiplayer modes, and a really solid looking action horror game. The Resident Evil fans should really pick this up even if it isn’t the best game in the series.
I didn't think it was possible but the Resident Evil games have gotten as loud, dumb and tiresome as the Resident Evil movies. Overcomplicated mechanics, a confusing, schizophrenic campaign split four ways and a ridiculous plot that doesn't just break suspension of disbelief but blends it into a smoothie make Resident Evil 6 a real chore to get through.
The game, in general, is only as good as the original. But, as a new edition, it is only up to the task for new users. Perhaps, for loyal fans, it's not as good a celebration as one might expect.
Review in Spanish | Read full review
Undoubtedly more successful than Resident Evil 5, this sixth episode of one of the greatest series of video games has a hard time provoking an unalterable enthusiasm.
Review in French | Read full review
Four years after the original release, Resident Evil 6 is pretty much the same game. The HD version shows the usual technical improvements of many other remaster (1080p and 60 frame per second), but nothing more. Disappointing for the fanbase, Resident Evil 6 is a huge title but is somehow inconsistent, unable to pursue neither the fast paced action of the fourth chapter, nor the survival horror spirit of the origins.
Review in Italian | Read full review
Resident Evil 6 continues down the divergent path of shaping the series into more of a third-person shooter game than survival horror, but there’s so much content here that’s actually fun to play through it’s difficult to criticize it too much. Resident Evil 6 HD won’t convert any haters, but if you loved the 2012 release and can’t wait to jump back into it with a friend, this is still the same game you enjoyed from four years ago.
I guess in the end, the problem with Resident Evil 6 is that it doesn’t have an identity. It wants to please its survival-horror fanbase, but seems to have forgotten how to walk that fine line between tense action and frustrating challenge.
The Chris and Jake campaign should have been less of a testosterone fest, instead playing more like Leon’s campaign instead. Or, better yet, Resident Evil 5‘s “Lost in Nightmares” DLC. Sherry and Jake’s campaign has a nice balance between tension and action that should have been fleshed out to a far greater degree. The problem that Resident Evil 6 has is that it’s three — or four — games squashed into one, desperately suffering from an identity crisis. With such an emphasis on choice and variation, it does nothing well. We get suspense with Leon, a thriller with Jake and action with Chris, but by the time you get into the groove of each campaign, it’s over. Capcom has tried to do a far too much with just one title, and the franchise moves backward as a result.