Offworld Trading Company
Not just for economists, Mohawk's precise, focused debut balances the books with panache.
Master its complex systems and Offworld Trading Company is ruthless, immediate and thoroughly rewarding.
Relatively simple in concept but complex in the possible manipulation of the market, Offworld Trading Company manages to make a type of gameplay that’s traditionally slow into something fast and exciting. It’s a tad too easy to trip yourself up before you even begin, but once it gets rolling this multiplayer-friendly cold war of capitalism forces tough, rapid-fire strategic choices.
Offworld Trading Company trades nukes and armies for stocks and commodities--without losing any of the thrill.
Somehow makes the stock market fun.
Mohawk Games really hit on something special in creating the heart and soul of what makes Offworld Trading Company tick. It’s just a shame they didn’t stretch and twist it far enough to broach the limits of what this brilliant idea can really do.
What you need to know is that Mohawk have made a game that creates tension and ruthless competition out of a screen of ever-changing numbers. Every victory feels hard-earned and every defeat can be traced back to specific twists in the tale, and in each of its half hour sessions, there are as many twists as in Civ’s six thousand years.
Offworld Trading Company combines economic strategy with innovation and polish, resulting in a game which feels exciting, deep and fun all at once. Not an easy combination to pull off – the developers should be proud, and gamers should be delighted.
Monitoring your growing corporate mining empire is fun, especially at first, with lots of building, expanding, and stockpiling mined resources.
Offworld turns a spreadsheet simulator into a knock-down drag-out scrap for Martian resources and almighty dollars. The pacing is almost breakneck. But with so much transparency in delivering the numbers, it maintains a sense of fairness, even as black market tactics from less-scrupulous rivals threaten to tear down your 30-minute monehy-making empires.