Top Critic Average
LawBreakers is an inventive, electric and expertly engineered classic competitive shooter that deserves your time.
Nimble, graceful, and original, LawBreakers' movement sets it apart from other FPSes despite a few aesthetic weaknesses.
In its best game modes, LawBreakers manages to make simply moving around feel amazing. Learning how to fall with style in the most deadly way possible is a thrilling challenge. Getting stuck playing a weak mode and map thanks to the grab-bag matchmaking can be frustrating, but it doesn't ruin an otherwise fast and tense shooter that lets you gleefully propel yourself through low-gravity with rocket boots and miniguns.
One of the best arena shooters of recent years, but its high skill requirement and bland characters create an unfortunately high barrier to entry.
Mixing eclectic elements from throughout the genre's history, but making them all entirely its own, LawBreakers is an immediate, energised shot of FPS purity, with intelligence, depth, and exhilarating strategy to spare.
Excellent gameplay and mechanics are bogged down with lifeless characters, forgettable maps, and game modes that lack distinction from one another
One sign of any worthwhile team-based shooter is a level of accessibility where everyone feels they can contribute no matter their play style, and Lawbreakers succeeds in this manner. [OpenCritic note: Miguel Concepcion separately reviewed the PC (8) and PS4 (7) versions. Their scores have been averaged.]
A handful of the ideas in LawBreakers seem like concepts that are past their sell-by date, from the dubstep soundtrack to the cyber soldier aesthetic. That's a genuine shame because beneath all that, is a mechanically exciting game. The aerial combat feels fresh, and the twists on standard shooter game modes are solid attempts at flipping the script. But LawBreakers' confusing hero design, poor tutorial system and unbalanced maps all sabotage an otherwise good game.
Boss Key's philosophy allows for a more old-school arena shooter approach where skill-based twitch reaction is more important than team composition. That's not a knock on any other game, it's just a different feel that Boss Key was going for with LawBreakers, and succeeded. It might not have the flair of a few other games on the market, but it has strong bones that can grow over time.