Top Critic Average
Omega Quintet is a competent role-playing game that builds on Compile Heart's previous successes. The combat system works well and there's an absolute glut of content for those willing to stray from the beaten path. That said, it's not a particularly stunning game to watch, looking more like a remaster than a title genuinely meant exclusively for PlayStation 4. Then there's the inevitable culture clash that comes from Omega Quintet's story and setting, as well as its emphasis on popstars as opposed to armoured knights and space travellers that just won't have the same appeal outside its original market.
Omega Quintet is a promise that fails to execute, and squanders most its intriguing battle mechanics and interesting characters with over-the-top fan service and rote, trope-filled plots.
At the end of the day, Omega Quintet is a solid first effort on the PS4 for IF/Compa with a neat premise and an enjoyable combat engine. All that's left to do to move forward is to be rid of this archaic progression structure and before we know it, they could very well become a powerhouse in the JRPG arena.
Compile Heart's first foray onto Sony's shiny new system shows occasional glints of brilliance, but they're few and far between
Omega Quintet's solid combat and J-POP soundtrack are great and well utilized, but it's held back by its story where its invading forces don't seem to matter as much as the everyday lives of the teenage Maidens you control.
It's kind of hard to give sum up Omega Quintet. It does some core things right, like the combat and the numerous places to explore, but it does a lot of little things wrong, such as the huge amount of fluff and the useless crafting system. I think a sequel would have a lot of potential, but as it stands Omega Quintet might not be worth your money, unless you want to skip by most of the story and dialogue and just focus on the game's solid combat system.
I entirely regret purchasing this game.
The combat and music are the highlights here, even if the game doesn't capitalize on the hardware.
Omega Quintet is a game at battle with itself. On one end, its multifaceted battle system has the potential to make JRPG fans drool. The same is true of the excellent PVS editor which will satisfy fans waiting for anything of this sort to make its way west. On the other hand, its graphics in no way push the PS4 (and some aspects look downright ancient) and all this complexity seems to be at the cost of an awesome storyline
Overall, Omega Quintet has all the competent trappings of a modern RPG, but it has a lot of things working against it, from the annoying characters to the repetitive (and often poorly translated) dialog.