Top Critic Average
An ornate and clever if slightly under-cooked System Shock successor, which makes the most of a truly magnificent space station setting.
It's let down by lacklustre combat and some annoying enemy design, but Prey is still a compelling, beautiful immersive sim.
Prey's space station is fantastically explorable and its shape-shifting enemies maintain tension when combat doesn't.
A wasted opportunity to create a modern take on System Shock, with the dull storytelling and action overshadowing the otherwise effective puzzle elements.
With a setting that tells a story better than any human voice, Prey's combat and quests will suck you even deeper into its world.
Though it lives a little too comfortably in the shadows of its influences, Prey is a quality horror-action game
As a mystery, a deep-space haunted house with dozens of stories of tragedy and humanity to tell, Prey is a remarkably successful archaeological expedition — and it manages to compellingly ruminate on what it means to be .
Prey squanders its narrative opportunities but develops into an engaging open-world shooter.
The worst version of Prey is the game its ending thinks it is, an action-y game with stealth elements about humanity and moral choices. The best version of Prey is the game that happens in between, one where you ignore its plot completely, take your time to explore every cranny, and hide in a tree to look at the stars. It fails itself when it tells you what to do, but you have plenty of opportunities not to listen to it and have a great time in the process.