Prey Reviews
Prey's space station is fantastically explorable and its shape-shifting enemies maintain tension when combat doesn't.
It's let down by lacklustre combat and some annoying enemy design, but Prey is still a compelling, beautiful immersive sim.
An ornate and clever if slightly under-cooked System Shock successor, which makes the most of a truly magnificent space station setting.
With a setting that tells a story better than any human voice, Prey's combat and quests will suck you even deeper into its world.
Though it lives a little too comfortably in the shadows of its influences, Prey is a quality horror-action game
Prey squanders its narrative opportunities but develops into an engaging open-world shooter.
As a mystery, a deep-space haunted house with dozens of stories of tragedy and humanity to tell, Prey is a remarkably successful archaeological expedition — and it manages to compellingly ruminate on what it means to be .
The worst version of Prey is the game its ending thinks it is, an action-y game with stealth elements about humanity and moral choices. The best version of Prey is the game that happens in between, one where you ignore its plot completely, take your time to explore every cranny, and hide in a tree to look at the stars. It fails itself when it tells you what to do, but you have plenty of opportunities not to listen to it and have a great time in the process.
Overall, Prey is a fun game with its highlights rooted in beautiful yet creepy levels that contain a lot to explore, but its lack of originality sadly holds it back quite a bit.
Prey is a game that's smart about almost every aspect of itself, and yet with that, so crucially modest. It doesn't yank the camera from you, doesn't force you to sit through cutscenes, doesn't demand you sit still and listen to its backstory. It's content to be itself and let you find it, which is a damned rare treat in this hobby. Even more amazingly, for all its array of abilities and powers, you can finish the game without touching them, perhaps even find a narrative rationale for doing so.
Prey is a first-person sci-fi shooter with plenty of powers and scary alien jump scares.
Prey is a game that meshes together a variety of ideas into a game that rewards exploration and experimentation and provides players with a fun toolbox with which to do so.
Prey gives you all the tools you need, but allows you to decide how to get to your goal. The fear is constant, as is the joy from getting to safety. Despite a largely forgettable main story, I'll remember my own experience in Talos-1 for some time.
Prey has come out of relative nowhere to be a truly great campaign experience that succeeds despite some of the game's more muddled aspects. I'd recommend giving it a shot.
Prey is a solid gaming experience in which we will discover the secrets of the alien DNA investigation committed by TranStar. Its emergent narrative and cohesion between main and secondary missions augur us more than 25 hours of interesting and varied search of the truth aboard the Talos I.
Review in Spanish | Read full review
Prey often feels like mash-up of some of the best sci-fi survival horror games of yesteryear and Arkane's previous work. And it is. But it also a title with some wildly unique ideas, an incredibly thick and unnerving atmosphere, and an exemplary soundtrack.
Funny enough, I leave Prey happy and content with everyone's story but my own.
Arkane Studios' Prey is a master class in the immersive simulation, and perhaps its breakout title for this generation of consoles.
Prey means deep space, and deep gameplay. A huge space station hides thousands of game mechanics and dynamics ready to be explored by the solitary player. Its warfare is not infinite nor predestined, but makes part of a bigger picture, a bigger game, where gameplay means much more than gunplay.
Review in Italian | Read full review