Prey Reviews
PREY continues the hot streak of big releases in 2017. While not flawless, this title offers an incredible sci-fi story about paranoia and the self, while sprinkling Arkane's always excellent gameplay on top. While things like the psychic powers fail to justify being in the game mechanically, the creative weapons and multiple gameplay approaches help to make the exploration of Talos-I really shine. Between the rewards for searching through the environments, and the fact that the game is a visual treat, a venture through this deteriorating Cold War-era space station is definitely worth your time.
Rather than simply aping the superficial elements of its influences, Prey gets down to the core of what made them great and adds its own imaginative flare for good measure. While I may not remember its convoluted and potentially meaningless story, and can't forget soon enough its incredibly long load times on the PS4, I will always remember Prey's intricate level design, layered combat and the joy I got from exploring Talos I. Hopefully the day comes when I can say the same about Talos II.
Prey starts strong, then gets better and better as its compelling narrative gradually unfolds, and new terrors stalk the confines of Talos I. A sci-fi survival masterclass, Prey is quite simply sublime.
Prey is the best BioShock-style game we've seen in years. It gets better the more you play it, and hides secrets that encourage repeat playthroughs. For fans of single-player titles, Prey is a game that belongs in Game of the Year discussions.
Bethesda's reimagining of the popular shooting game combines the best of Bioshock, Dead Space and Dishonored but does little extra with them
Ultimately, I doubt I'll remember Prey much after I stop playing it. There's too much else going on in games in 2017, and Prey does not stand out amongst its peers. Its fiction is self-serious, despite being so derivative, and its systems are frustrating and constantly in conflict with each other. It feels like dozens of other games I've played already, but enjoyed more.
Prey is a collection of past influences - a bit of System Shock here, some Bioshock there, a bit of Dead Space - but the whole is something we don't get very much these days. With the twisting halls of Talos I, Prey gives you meaningful choices in your abilities, as the level design challenges you to find interesting ways forward. The game falters in combat, but overall, Prey is a wonderful love letter some older titles that are sorely missed.
Prey is highly sophisticated game in terms of gameplay, level design and narrative. It's graphical and artificial intelligence problems are easy to notice, although, we have a great sci-fi experience.
Review in Spanish | Read full review
I thoroughly recommend Prey, particularly to those who even remotely enjoyed Dishonored or BioShock – there's plenty here that will attract attention. It's a great game.
It must have been a challenge to put all of this together, with groundbreaking patterns as an example. But the creators of the Dishonored series were worth trusting because the final product, despite a few mishaps, can certainly be considered one of this year's hits.
Review in Polish | Read full review
As a whole Prey is a very big game. Difficult to catalog despite all its influences. Full of possibilities, with a sublime sci-fi atmosphere and, above all, with a lot of personality.
Review in Spanish | Read full review
It's easy to see that Arkane Studios have been looking quite a lot on Bioshock and Dead Space with Prey. It might not be quite as good as those, mainly due to some poor combat mechanics, but it has an interesting story and a well-designed world.
Review in Swedish | Read full review
A formula with this much potential and so many elements to it that hits the right nostalgic notes, I sincerely hope that we get to witness the launch of Talos II in the near future.
Prey is not a perfect game, but the excellent world building, characters, and stories kept me invested enough to see the credits role.
Prey is a solid gaming experience in which we will discover the secrets of the alien DNA investigation committed by TranStar. Its emergent narrative and cohesion between main and secondary missions augur us more than 25 hours of interesting and varied search of the truth aboard the Talos I.
Review in Spanish | Read full review
Prey is a divisive game that many will adore while others will be quick to bash. Prey is not a shooting game with fast paced action, a bevy of guns and bullet sponge enemies. It's a slow burn, one that rewards thoroughness and efficiency.
It's let down by lacklustre combat and some annoying enemy design, but Prey is still a compelling, beautiful immersive sim.
Arkane draws from myriad sources – BioShock, Dead Space, Metroid – in its reimagining of 2006's Prey, then adds a little magic of its own
PREY is a game that didn’t seem to have a whole lot of hype or discussion about. I’ll admit, until the 1 hour demo that Bethesda recently put up, I wasn’t really tracking much excitement either. A few minutes into the demo though and I already knew I had to play this. I promptly stopped and waited for the release of the full game. Now after completing the game with 18 hours under my belt, not only did I walk away extremely happy but I believe PREY is an instant sci-fi classic people will be replaying countless times over the years.
Prey often feels like mash-up of some of the best sci-fi survival horror games of yesteryear and Arkane's previous work. And it is. But it also a title with some wildly unique ideas, an incredibly thick and unnerving atmosphere, and an exemplary soundtrack.