Project CARS Reviews
Admittedly, Project CARS isn't for everyone. In fact, it isn't for most people. It's niche, and it's for those who take their racing games seriously. It does most of what it sets out to do, and it does that very well. However, the broad appeal is lacking, as the long learning curve likely outweighs what most are willing to put up with. But, for those who put in the time and manage to take the checkered flag, this title has a supremely rewarding experience that most anyone can feel proud of, regardless of familiarity with cars.
Project CARS is an outstanding racing simulator that only falters in content design.
The collaboration between Slightly Mad Studios and its community of fans have led to fantastic results. Project Cars is one the best, and most authentic racing experiences we've seen in quite some time.
Project Cars is a great racing simulator with a huge amount of cars, tracks, and options to customize. While newcomers might not appreciate the heavy-handed driving aids or get overwhelmed by the staggering number of things to experience, it's worth the commitment.
It's been a long road to release, but Project Cars delivers.
All that aside, Project CARS is a truly fine racing game, and for PlayStation 4 owners this will be the first next-generation racing game of worth for serious revheads to sink their teeth into. Beginners to the genre, or people who are used to racing games where powerslides are enough to get around corners may feel very frustrated with this one at first, but I can't think of a example of the sport that is more worth taking the time to get to know, and master, than this one.
By having the courage to rewrite the racing game rulebook, Project Cars manages to carve a space for itself alongside the genre's finest.
Bearing in mind that it was impossible for me to assess the quality and stability of the online components of the game, but it was still clear to see that Project CARS is a bloody good racing simulator. Those of you looking for more of an arcade racer may be better off looking elsewhere, especially at launch price, but if you're looking for a beautiful and in depth racing experience then shelling out £40 on Project CARS will be money well spent.
I feel Project Cars won't receive the mass appeal games like Forza Horizon 2 or DriveClub have received. Instead, only those who are really into realistic driving simulators may flock towards Project Cars, although they might get bored easily considering there really aren't any unique game modes either. It carries a sense of realism in spades, but there isn't much under the hood.
Project Cars offers a new simulation racer to the mainstream audience. Anyone who deals in serious virtual racing will enjoy the game as its details from the car setup to matching race day almost goes unmatched. While offering all that, the game looks beautiful all while offering the full feeling of a race environment. It will be interesting to see what is offered in the future for this game, but Namco Bandai's first effort is as much as you can ask for.
Simply put, Project CARS is simulation racing done right. The subtlety of the nearly countless gameplay tweaks, combined with a robust open Career mode, makes for an experience that racing fans should fall in love with.
Beautiful, bold and varied. Slightly Mad are uncompromising in their simulation.
It's technically impressive, gorgeous, accessible yet challenging and definitely worthy of your gaming collection.
Issues with A.I hold it back from greatness, but Project CARS is on the right track with its sandbox career, community-focused online experience and A-grade car handling mechanics.
Deep and demanding but incredibly user-friendly, Project CARS is real racing done right.
I've played many racers like this, but Project Cars still feels invigorating and fresh – and that's an accomplishment
In short, Project CARS is a racing game that has everything, but doesn't necessarily appeal to everybody. It's hard to fault the game in any particular way. It runs well, looks gorgeous, and does exactly what it advertises, which is a lot, but nothing more. I wouldn't call it a breakthrough in racing design, but rather a refinement of the racing sim formula. It knows what it is, and knows what its audience is. If you are part of that audience, definitely give it a look. It's probably the best racing sim on the market right now. Just know that it's meant to appeal to hardcore gear heads first and foremost, and people looking for a more casual racing experience should probably look elsewhere.
If you make the effort, you'll find that Slightly Mad has built a motorsport game for the people, at once flexible and uncompromising: a single-minded hymn to the gritty thrills of the pit-lane and the back straight. There's room for improvement and we'll be watching future updates with keen interest, but these foundations are strong indeed.
Project CARS is going to give some of the bigger racing games a run for their money. There is depth, detail and fun to be had with this game. It certainly was worth the wait.
Slightly Mad has delivered a racing game that is unambiguously and unapologetically locked in the simulation category