Diluvion Reviews
An interesting setting let down by frustrating checkpoints and rough UI.
Diluvion tries to bring open-world exploration below sea level--but drowns in the process.
Diluvion and me seem have a bit of a love/hate relationship.
Good ideas but not the best way of making them true.
Review in Spanish | Read full review
Diluvion brings submarine post-apocaliptic exploration based on the Jules Verne novel, but fails on multiple aspects when the game is running. Very good ideas but not a great performance.
Review in Spanish | Read full review
We don't have enough undersea titles, and much of the game was a delightful, and sometimes even breathtaking experience. Yet, the parts that weren't were an exercise in futility and frustration – I can't remember the last time I had to go to a game's forum to get a bug resolved just so I could advance. It's a lesson in wonderful concept and poor execution. If you were looking for the next Subnautica or Sunless Sea, this isn't quite there.
Diluvion is a true beauty to look at and there are some moments that will make you sit back and just enjoy the view. To dive (pun intended) deeper into the guts of the game, however, shows a very flawed experience that can hopefully be fixed as the game continues to evolve post release.
Though the world you explore is 3D and is peppered with breath-taking sceneries and interesting creatures scurrying about the ocean, once you peer inside a ship, or dock onto a settlement, it switches to a beautiful, hand-drawn 2D environment.
Diluvion is a game about meditative study and contemplation of the underwater world. Atmosphere of adventure, attention to detail, lively characters and a really interesting world outweigh the serious disadvantages.
Review in Russian | Read full review
Overall, I see Diluvion as a spectacle first and a game second. It’s wonderful to look at, listen to and experience. You could easily get lost in this subterranean adventure, but the lackluster controls and repetitive gameplay chip away at the luxurious coat of paint, and you may start to forget about those few fascinating moments of tense exploration.
An excellent overall experience in storytelling through atmospheric art and minor characters marred by the awful interface and control system. The majesty of discovering an amazing new landmark is marred by having to replay that section since you have no control over your ability to save the game.
Diluvion has an interesting art style but the repetitive gameplay, along with sometimes irritating navigation, checkpoints and controls, may put some players off.
Described as "Dark Souls underwater," this tactical action game is a brief, but fun little journey.
With Diluvion you can explore a vast underwater world and fight submarines and dangerous creatures. If you can manage and control your submarine.
Review in Italian | Read full review
Developers Arachnid games have created a world the is full of charm that is very vivid and fun, the game certainly has issues with its technical state and the horrendously frustrating camera but still provides an enjoyable experience.
The post apocalyptic world of Diluvion has a steampunk mixed with sci-fi feel to it, and the story reflects that too. I just wish there was less travelling from A to B, or a busier, more detailed landscape to explore along the way.
Despite its flaws, Diluvion delivers a good story and a solid set of core mechanics. There aren’t a lot of submarine games that take an RPG approach to narrative and interaction.
Diluvion is a submarine adventure with lofty goals that largely falls short. Still quite a serviceable experience, but ultimately a rough and insubstantial one.
Diluvion is at odds with itself, and myself. I’m finding more fun to get lost in and traverse than to actually play. While those actions are similar, working towards that progression inserts the frustration of its difficulty. Perhaps Diluvion is brilliant in this regard, in that it is expressing that it is “more about the journey than the destination” approach. I far from hate this game, but there’s just a few too many issues that keep me from loving it. Despite that, I can’t help but recommend it for its unique approach to interactions, navigation, and overall gameplay.