Styx: Shards of Darkness Reviews

Styx: Shards of Darkness is ranked in the 51st percentile of games scored on OpenCritic.
Leif Johnson
Top Critic
7.8 / 10.0
Mar 15, 2017

Styx: Shards of Darkness greatly resembles the earlier Styx: Master of Shadows from 2014, but Cyanide improved the gameplay this time around with the inclusion of craftable weapons, the lack of a lock-on in combat, and expanded abilities. It presents an interesting world to explore but wastes its potential by recycling environments from early missions late in the game. Co-op mode is fun, too, but only selectively as some stealth-only missions seem far more manageable on one's own.

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PC Gamer
Top Critic
79 / 100
Mar 14, 2017

A mean-spirited character leads a big-hearted game; you’re unlikely to dwell on its lore but its features combine well to create a satisfying stealth experience.

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6 / 10
Mar 14, 2017

Many of the pieces that make up Styx feel dated, but they still come together to make a competent stealth-action experience.

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Game Revolution
jamalr
Top Critic
Mar 13, 2017

It's safe to say Styx: Shards of Darkness is nothing short of a spectacular stealth game that brings the genre back to its roots and I can't wait to see where it goes from here.

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7 / 10.0
Mar 14, 2017

And really, pleasant surprises are what we're talking about with Styx: Shards of Darkness. Don't let the reduced price tag or the fact that Styx's previous titles aren't exactly household names fool you. Once you get past the slightly budget look of the UI and occasional control jank, there is a solid core of a pretty damn good stealth game here. Give him a chance, and Styx might just steal your heart (only to pawn it at a fraction of its value, the little bastard).

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7.5 / 10.0
Mar 16, 2017

Shards of Darkness is a fine sequel to the unexpected and great Master of Shadows. It's more ambitious, but this results in some other aspects not feeling as polished as they should.

Review in Spanish | Read full review

6 / 10
Mar 14, 2017

Shards of Darkness could have been a big step forward for the series, giving you a more rounded set of gameplay possibilities, alongside the better looking environments and other areas. Alas it’s not as big an improvement as I’d hoped and is let down by bugs and inconsistencies. It’s a stealth game with one foot stuck in the past, and that remains both a blessing and a curse.

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7 / 10
Mar 16, 2017

Despite being so similar compared to Master of Shadows in terms of gameplay, Shards of Darkness improves in visuals and level desing, but still has deficiencies in terms of AI and narrative.

Review in Spanish | Read full review

7.7 / 10.0
Mar 15, 2017

A stealth game in the true sense of the word you should keep an eye on, even if the enemies AI is still not that great.

Review in Italian | Read full review

7 / 10.0
Mar 14, 2017

A decent stealth experience, but the AI tends to sour the experience, as does the occasional camera angle issue.

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Unscored
Mar 14, 2017

Clearly, a lot of money and skill has gone into making Shards Of Darkness, which only makes the fact that you have to battle past this woeful characterisation to get to the strong stealth meat below all the more tragic.

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Mar 20, 2017

In some ways, Styx: Shards of Darkness felt as Stockholm-Syndrome-inducingly difficult as Dark Souls, with the frequent deaths, taunts, and preference for evasion over confrontation. But that made me like it even more.

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Mar 30, 2017

All in all, Styx: Shards of Darkness is a game you won't want to miss.

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8 / 10.0
Mar 13, 2017

Shards of Darkness could have been an amazing stealth game, thanks to a witty and cynical main character, a wonderful level design and a lot of skills and perks. Unfortunately, the experience is partially ruined by a sub-par AI and some flaws in the control system.

Review in Italian | Read full review

Ken McKown
Top Critic
6.5 / 10.0
Mar 22, 2017

Styx is a solid game with polished mechanics that simply fails to justify its higher asking price. Combine that with its release date being sandwiched between so many 'must-have' titles and it doesn't even fill a void of having nothing to play. Still, it is a solid stealth game, and one that provides plenty of entertainment in its solid campaign. I just cannot justify the steeper price for what still feels like a lower-budget title.

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7.4 / 10.0
Mar 27, 2017

A stealth game that sticks to its core values and offers some excellent level design, Styx: Shards of Darkness is a solid sequel. It is not without some presentation issues and could really benefit from some better controls on the more delicate maneuvers. If you can get past the crassness of the main character there is much to like.

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JVL
L_sK
Top Critic
16 / 20
Mar 14, 2017

Despite some flaws still present from its predecessor, Styx : Shards of Darkness is a solid sequel. Even if it doesn't reinvent the wheel, and borrows its mechanics to the biggest stealth games or adventurous ones like Assassin�s Creed, this opus does things well. With its high dosed difficulty that will encourage the player to be discreet and explore the verticality of the great level design, this entry will fulfill players from the outset.

Review in French | Read full review

Wccftech
Top Critic
6.8 / 10.0
Mar 14, 2017

By no means a perfect game, Styx: Shards of Darkness is still an improvement on the first. As the series continues to progress we can hope to see some better storytelling, world building and crisper graphics and sound, but for now at least we have an enjoyable experience with some interesting ideas to experiment with

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GameMAG
xtr
Top Critic
7 / 10
Mar 14, 2017

Styx: Shards of Darkness is an interesting development of the ideas of the original game with an amusing humour and a charismatic main character that suffers from many errors, deficiencies and other problems that will be partly fixed with updates. But this is unlikely change our opinion about the game. I put a rating based on atmosphere, diversity and stealth, but you really have to love the genre to get pleasure from this game.

Review in Russian | Read full review

60 / 100
Mar 14, 2017

Styx: Shards of Darkness never progresses beyond being a moderately functional game with low-fantasy aspirations.

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