While I can most definitively say that Akiba's Beat is a marked improvement over its predecessor, I can't help but feel that in its aspiration to become like the much beloved Persona and Tales series, it has lost an identity of its own. Despite its improvements, with the stellar lineup of games all bidding for your time this year, it's hard to recommend Akiba's Beat over its superior alternatives.
Akiba's Beat caters to the niche audience who will definitely have a good time discovering the ins and outs of Akihabara through an entertaining and interesting story. However, hardcore RPG fans will be disappointed with the combat and dungeon exploration that they're probably used to seeing in PS2 and early PS3 games. There is fun to found in Akiba's Beat for those who wish to give it a try, but it will most likely be added to the backlog and quickly forgotten.
Akiba's Beat is in a strange position, having been released right after two other Japanese role-playing games dealt with very similar topics. While it doesn't have strong enough writing to eclipse these titles, it does feature a few story beats that keep it from being a D-grade Persona. From a combat perspective, the game feels like a Tales game, but without any of the polish. There's room for improvement in practically every area, but it's still a decent RPG that is worth playing for those that somehow ran out of RPGs in their backlog.
Akiba's Beat is a poor game, with poor combats, poor RPG mechanics and poor customisation. Acquire forgot everything that made Akibas' Trip such a great game.
Review in French | Read full review
‘Akiba's Beat' has a real personality and aesthetic all its own, but once you get into the core gameplay, it disappoints at every turn. Its uneven ratio of combat to NPC wrangling make this an unentertaining and uninspired experience.
Akiba's Beat is both a stellar role-playing experience and a heartfelt yarn with bite. One of 2017's best RPGs so far, and a new personal favourite.
For all of its noticeable issues, Acquire's risk to try something new in Akihabara pays off.
Overall, "average" is the perfect descriptor for Akiba's Beat. While there is nothing particularly bad about it, it does little to stand out among the most recent releases that truly revitalize the JRPG genre.
Akiba's Beat is a generic, me-too JRPG that takes inspiration from both the Persona and the Tales of series, without adding any new ideas, failing to recapture the feeling and gameplay of both of them. Still, it can be a solid choice fo the uninitiated to the genre.
Review in Italian | Read full review
Akiba's Beat tries really hard to show off an interesting combat system with a full story but falls short when faced with one dimensional character, repetitive dialogue, and lack of variation between many important locations. JRPG and Anime fans may enjoy but games extremely slow start hurts chances of players picking up the game again.