Mortal Kombat X Reviews
Mortal Kombat X is definitely a solid entry into the series that new and diehard fans can enjoy.
Although the console versions have slight advantages over this PC port, Mortal Kombat X's story, core gameplay and mechanics don't falter in comparison. If you're a PC-only gamer, this is the way to go.
The beautifully bloody Mortal Kombat X successfully builds on NetherRealm Studios' fighting game hot streak.
The part of the game that matters is an impressive romp for anyone whose inner adolescent is looking for a cheap, satisfying, bloody thrill.
Against all odds, Mortal Kombat X can take on the best of Capcom and Namco and hold its corner. While the core fighting isn't quite as fluid, it's smart, inventive and a lot of fun, while the brilliant story mode, Factions meta-game and additional game modes should keep you coming back for months to come. Easily the best Mortal Kombat yet, it's the first that can go toe-to-toe with Tekken and Streetfighter without going down.
If you're picking up MKX, check out our useful Wiki for some handy tips, tricks and guides..
NetherRealm wisely (and unsurprisingly) responded to Mortal Kombat's critical and sales reception with Mortal Kombat X, a fighting game that has just enough new features that it's hardly a more-of-the-same sequel.
Mortal Kombat X is the biggest and boldest entry in the series, pushing the boundaries on gruesomeness, offering an abundance of content, game modes and unlockables, and altogether bringing the franchise forward into the current generation. MKX succeeds in exploring what originally made it great while continuing to build on the possibilities that the future holds, finding that fine balance point for both long time fans and newcomers alike.
Gloriously gory, rich in kontent and featuring a robust selection of characters to choose from. Mortal Kombat X is back, and ready to duke it out as one of the finest fighting games of 2015.
Mortal Kombat X is bloody well done
When it comes to the gameplay, Mortal Kombat X is a solid fighting game, but a small roster and shoddy story hold it back from being a complete experience.
Mortal Kombat X is a mechanically clean and visually grisly release that comes highly recommended for all fans of the fighting genre.
NetherRealm has outdone itself with Mortal Kombat X, delivering an uncompromising fighting game that revels in blood-drenched ultra-violence. Not just essential for Mortal Kombat fans, MK X is something that deserves to be enjoyed by all fight fans over the age of 18. Brutality!
Given how easy it is for the Mortal Kombat series to fall into the habit of employing over convoluted mechanics to the point where it isn’t fun to play anymore, Mortal Kombat X is a triumph.
Mortal Kombat X is fascinating in how parts of it seemingly want to get away from the nasty elements that made the series a household name and yet the gravitational pull of legacy and expectation is too strong. Mortal Kombat X is, in the end, no matter how much it wants to persuade you otherwise, just another Kombat game. It also happens to be one of the best ones in spite of itself but it's difficult for me to shake the feeling that Mortal Kombat has plateaued and that there's nowhere left to go without changing the fundamentals of the series in a radical way.
An excellent fighter and another superb addition to the series, MKX kicks ass.
2011's Mortal Kombat reinvigorated the franchise by taking it back to its roots, retelling the story with a slight variation. Mortal Kombat X goes a step further and wades into uncharted territory with great results.
I've had a lot of fun with Mortal Kombat X so far, but as I said, my experience with the game is limited. The longevity of the game will largely be based on its online modes and new content, which as I said before was locked out at time of writing. But I can say that Mortal Kombat X is built on a very good base. It's easily better than Mortal Kombat 9 and Injustice: Gods Among Us. I expect that we will be seeing this game in many fighting game tournaments to come.
Ultimately what NetherRealm have done is moved the needle forwards in their execution of a proper fighting game. It's very Mortal Kombat which is what the fans would want. It has a story mode similar to that which has gone before, again a major bonus given it's unmatched by any game except for NetherRealm's input to date. The mechanics have been built on, with more complexity and depth, designed to attract fans of other series. The content is sizable and will keep happy Kombatants going for weeks. If you're a completionist, expect to play for tens of hours as you work towards that platinum trophy. So then: it's Mortal Kombat, improved. It's an evolution and not a revolution, and that's what fans would have wanted.