South Park: The Stick of Truth
A fun, polished, handcrafted RPG attached to a genuinely funny 15-hour-long South Park episode.
Trey Parker and Matt Stone lead the way on the South Park video game we've always wanted.
Stick of Truth is South Park's Arkham Asylum--a triumph of a licensed game that manages to fit in line with the franchise while paving new ground in gaming. In this case, the new ground is dick jokes--still, innovation is innovation.
Impresses as both a game and a comedy piece
South Park: The Stick of Truth is as simplistic as role-playing games come, but it captures the spirit of the animated show's riotous raunch.
Obsidian finds a happy home in South Park
The Stick of Truth is one of the rare instances of a licensed game done exactly right.
Though Stick of Truth still suffers from a number of glitches and technical issues that won't be fixed any time soon, it's a great game, and it's worth your time nonetheless.
Without a doubt the finest TV-to-video game adaptation for a very long time. South Park is a great RPG, a faithful adaptation of its source material -- and a game that knows when to stop before its shtick becomes tiresome.
If it were just five or more hours longer in content, South Park: The Stick of Truth would have struck the perfect balance between writing, gameplay, humor, and length. Not since Earthbound and Super Mario RPG: The Legend of the Seven Stars has there been a turn-based RPG with such a distinct style and with so many memorable moments.