Golem Gates is a great strategy title that blends CCG and RTS elements into an enjoyable combat-heavy form, while offering a world and soundscape that I immediately fell in love with.
Golem Gates is a clever mashup of real-time strategy and card game gameplay. Creating troops from the glyphs you draw and Ash you build up is a nice twist. Difficult situations and some potential crashes put a damper on the fun and may cause you to look elsewhere.
With 15 story missions, a batch of time trials and a few online modes, Golem Gates has a lot to offer. Unfortunately, the online lobbies were about as lively as a can of air. If you’re a beginner to RTS or CCGs, Golem Gates might be worth a shot; however, those more experienced players to the genre may be annoyed by the lack of depth.
Whilst Golem Gates isn't without its flaws, it does enough right that I enjoyed the what the campaign gave me.
Golem Gates could stand out in the indie scene . . . Unfortunately, it falls on a fundamental aspects
Review in Italian | Read full review
Golem Gates lands on the Nintendo Switch as a proposal that merges Real Time Strategy elements with card-based strategy games and it does a very good job at it, even if it can become too easy after the player is fully invested into the game. Golem Gates also features an involving degree of strategic complexity, a carefully crafted art style and online functionalities that are more than welcome in this effort that is certain to please fans of RTS and card-based strategy games.
Review in Portuguese | Read full review
Overall, fans of RTS games may get some fun out of Golem Gates, but it's hard to get around the fact that this mash-up of tactical RTS gameplay with the random nature of the deck-building element of the game leads to a watered-down tactical experience. If you're happy enough to enjoy it for what it is you'll get a decent amount of fun out of the various modes on offer, but anyone looking for a serious RTS or deck-building experience would be best sticking to either genre exclusively, rather than taking a chance on this well-meaning but misguided mishmash.
Overall, Golem Gates, is a unique take on the card-playing genre and welcome addition to the Switch library. Nonetheless, it has some minor flaws, even if it remains functionally intact. Either Way, Golem Gates is a must try for anyone looking for a strategy game on Switch and/or a fun multiplayer option! I can definitely see this game being something I come back to during airport gameplay sessions, or even just when I have a bunch of time to kill.
Golem Gates is an RTS that tries to take a new approach with its card game deck-building mechanics, but they don't go far enough in differentiating the game from all its similar rivals.
Golem Gates brings a fresh take on a cross-genre of RTS and card games, but the console version has some real technical issues.
Review in Slovak | Read full review
Although the controls aren't exactly ideal, Golem Gates is a thoughtfully crafted title that blends RTS gameplay with some solid deck building.
For all its faults I couldn't help but enjoy my time with Golem Gates.
Golem Gates’ main campaign will take you around eight or nine hours to work through, and a survivor and trial mode will give you plenty more to sink your teeth into, should you want.
Add to that the performance issues on Switch and the console release becomes an even harder sell. Were it not for a truly delightful core gameplay loop, Golem Gates would be an easy pass. As it is, there is a compelling experience to be found, but it's buried deep.
Golem Gates is an innovative CCG/RTS mash-up that includes several game modes and benefits from great graphics and sound design.
Golem Gates is simply fun, and the CCG aspects work wonderfully well. Eliminating the conventional 'build orders' that plague modern RTS releases, and having the ability to design your own deck before battle is actually very impressive. This is relatively unknown at the moment, and it's a shame as with more popularity it could easily be a pretty big hit, as most enjoyment will be from playing other people.
As a mesh of genres, Golem Gates succeeds more often than not. I love the CCG genre and found it to be a pretty interesting mix with the RTS one that Golem Gates builds its foundation upon. Expanding on my collection and editing my deck was entertaining and the core gameplay is quite interesting as well. I do wish there was a bit more variety in the types of missions and the multiplayer really does not do much of anything for me, but on the whole Golem Gates is a solid offering.
Golem Gates attempts to port its PC prowess over to Nintendo Switch, but it's yet another example of why RTS games just don't belong on consoles.
If you are willing to go the distance and sink some time into a very unique experience, there truly is nothing else like Golem Gates out there- for better or for worse. One thing is for sure though, if you take the dive on this title, you’ll be invited to partake in an extensive package that will either excite or exhaust you.
Overall, Golem Gates left me with more questions than answers. I think the adjective “enjoyed” is a bit of a stretch, but it wasn’t the worst game I’ve ever played.