Dead Cells Reviews

Dead Cells is ranked in the 98th percentile of games scored on OpenCritic.
9.3 / 10.0
Jul 30, 2018

Dead Cells is not a very simple video game to tell and review but, after many hours of play, it managed to convince us with its structured and well-thought-out mechanics.

Review in Italian | Read full review

9.2 / 10.0
Aug 16, 2018

Dead Cells is the ideal mix between metroidvania and roguelite, enhanced by a solid, fast and practically perfect arcade action, with a range of skills and weapons able to infuse a unique flavor to any adventure.

Review in Italian | Read full review

9.2 / 10.0
Aug 20, 2018

‎They will kill you a thousand times and you will keep trying. Because it is the basis of this game, repetition and learning. All this coupled with a beautiful aesthetic and an epic soundtrack, makes Dead Cells ‎‎a safe bet‎‎ to spend the remainder of summer, and much more.‎

Review in Spanish | Read full review

9.2 / 10.0
Aug 11, 2018

Dead Cells plays like a best-of series from many groundbreaking ideas of the last decades: artwork and gameplay are brilliant, controls are flawless, the motivation curve is surprisingly steep and all the components are so good well mixed together that you are going to forget time. Even if you just a little into one of these genres, Dead Cells is an absolute no-brainer.

Review in German | Read full review

91 / 100
Aug 6, 2018

If tight, challenging combat, and infinite replayability in a charmingly depressing setting is your cup of tea, Dead Cells is the game for you.

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9.1 / 10.0
Aug 6, 2018

Dead Cells is undoubtedly one of the best games I've played all year.

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90 / 100
Aug 6, 2018

A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it.

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9 / 10.0
Aug 6, 2018

The reward loops are addictive and continually open up new things for the player to explore

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9 / 10
Aug 6, 2018

Dead Cells is an incredibly satisfying mishmash of genres that's more than the sum of its parts.

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Aug 6, 2018

The field of indie roguelike Metroidvanias is littered with competition, but Dead Cells stands out by focusing on movement and combat. None of its peers feel as good in their moment-to-moment play.

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9 / 10.0
Aug 6, 2018

Then it's time to repeat the process again, experimenting with a wild newfound power that's unlocked after completion and items I've never used before. I'll probably be doing that for longer than any roguelike in recent memory.

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9 / 10.0
Aug 6, 2018

Dead Cells brings us a challenging adventure, full of action, which also merges several different genres. In the end, It provides a playable conflation as attractive as it is addictive.

Review in Spanish | Read full review

9 / 10
Aug 6, 2018

I'm not a big Metroidvania guy, but Dead Cells managed to conjure up the same feelings I had when I played Super Mario World, Portal, and Stalker: Shadow of Chernobyl.

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9 / 10.0
Aug 6, 2018

An excellent action platformer with a nice roguelike touch. A mix of Castlevania and Rogue Legacy that controls superb, entertains a lot and is as beautiful as deep on its gameplay side.

Review in Spanish | Read full review

9 / 10.0
Aug 7, 2018

An excellent bidimensional action game with exquisite artwork and very good control system. It could suck hours and hours of your time if you give it a chance (and you should).

Review in Italian | Read full review

Aug 6, 2018

Dead Cells takes some of the very best ideas from Rouge-lite and Metroidvania titles to make an action packed platformer that smartly allows the player to unravel the game's secrets.

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90 / 100
Aug 6, 2018

Dead Cells is an amazing rogue-like 2D action platformer. Fast, fluid combat is enjoyable, especially with the different weapons and tools you can find.

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9 / 10
Aug 6, 2018

Dead Cells is an excellent, challenging "roguevania" that encourages player experimentation and exploration across its beautiful levels.

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9 / 10
Aug 6, 2018

Dead Cells has raised the bar for the rogue-lite genre going forward.

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Wccftech
Top Critic
9 / 10.0
Aug 6, 2018

Dead Cells sets a high bar for what can be accomplished within the framework of a Metroidvania. Each randomly generated encounter feels like it was handcrafted for the player and are as challenging as they are rewarding.

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