State of Mind Reviews
State of Mind is a brilliant title for the ones who like to enjoy a story of high quality and a subject to dare for the ones who are strong enough to ask the real questions.
State of Mind offers few thrills among its twists and turns, yet the world it constructs feels worthy of investigation. It's a shame, then, that you're not free to explore it more. In fact, you're an observer for much of the tale, but thanks to some bold ideas, the game is compelling enough to hold your attention even if it isn't always as dazzling as you'd hope.
Although the gameplay does not have much to offer and the longevity is very limited, it is practically impossible not to love this dynamic adventure of Daedalic Entertainmen: thanks to its own style, State of Mind is able to tell a story that is worth living.
Review in Italian | Read full review
State of Mind has some interesting ideas about the future. Those ideas are presented in a mostly by-the-numbers point-and-click 3D adventure game wrapper, and there's nothing wrong with that. There's an almost believable look and feel to the various environments Richard and Adam find themselves in, though the low-poly character models don't always work as well as intended. Still, for those who just can't get enough of futuristic adventure point-and-click games, State of Mind is worth the virtual trip.
The fact I'm having to go back to Fahrenheit on the Xbox as a reference point for State of Mind shows what an under-represented category the story driven adventure genre has become. I hope that changes in the coming years because State of Mind tells a really interesting tale with teriffically multi-dimensional characters only let down by some unwillingness to give the player control.
Style without substance, State of Mind never pushes the boundaries of its genre stereotypes.
State of Mind tells a compelling story about a futuristic world that can be very close to our on the next fifty years. Besides the wonderful narrative, low budget and scarce gameplay ideas are the only reasons why Daedalic game can't compete with the other famous competitor.
Review in Italian | Read full review
A game with a lot of narrative potential but no mechanics to keep you playing.
Review in Spanish | Read full review
Overall, State of Mind is a good game if you are into a heavily narrative based title.
State of Mind stands as the most ambitious brainchild of award-winning German game writer/designer Martin Ganteföhr and it executes its purpose as a satisfactory narrative-driven experience despite it uninspired setting and disappointing main character. The puzzles are benign enough as to not impact the pacing, and the questions raised aren't enough to ignite a wholly new philosophical discussion on transhumanism, but the plot hits more than it misses and remains entertaining enough throughout.
Daedalic's fixation with transhumanism takes State of Mind and puts it in a similar bracket as many of its counterparts that have created an advanced tech-infused world.
State of Mind delivers an interesting story-driven experience with a mature theme that is likely to hook fans of dystopian/utopian science fiction. However, it doesn't do much to evolve the adventure game genre.
The gameplay is simple and effective, but the biggest draw is the story.
State of Mind tells a captivating story of two men who find themselves wrapped up in a plot that touches on questioning life itself.
Daedalic Entertainment's State of Mind wants players to explore the idea of what is it that makes us us, but never provides the player any real opportunity to do so. You simply follow the path and mark off another check mark. In the end all you're really doing is little more than counting electric sheep.
Fans of the story-driven adventure game will likely find parallels with previous successes like Life is Strange and SOMA, though State of Mind's reductive puzzles and constant tone fail to match the level of personality in either. This said, the developers are committed to exploring transhumanism in relation to very pertinent contemporary concerns, and ensure there's enough sci-fi fluff to distract from the simplistic gameplay structure.
It's an intriguing cyberpunk story – well, the first half of it. Then it becomes a mess of clichés.
Review in Russian | Read full review
Despite the slow start and uninteresting storyline, the game picks up as you begin to become more invested with the characters and their lives. The story ends up being told perfectly through a mechanically solid and visually impressive third person adventure game. Highly recommended to anyone who wants to unwind with a very good narrative adventure.
**You want to read Crime and Punishment? I have a suggestion: read The Tell-Tale Heart. There. I saved you a hundred hours.
State of Mind has some great ideas, but it struggles to tie them together.