Top Critic Average
Dull adventure game mechanics are enlivened by a brilliant sense of dread, as the Dark Souls director turns his hand to VR.
FromSoftware and SIE Japan delivers engaging storytelling but overly familiar VR gameplay.
FromSoftware's first VR game is full of interesting ideas but very little entertainment, with frustrating storytelling and tiresome puzzles.
Déraciné's star is its story and the surprising lore of the world in which it takes place, but moving through the world and interacting with it is underwhelming
Deracine's gorgeous presentation masks a game that's lacking innovative ideas while misusing the few it does have.
Déraciné isn't for everyone, even if you fancy yourself a staunch fan of FromSoftware's previous work. The slow, deliberate pacing, the vague puzzles, and a story that revolves around fairies don't add up to a must-buy PlayStation VR experience. It's an oddity and one that wants you to occasionally stop, stare, and soak in its atmosphere. Déraciné will be divisive; a borefest for some, yet bizarrely enthralling for others.
Déraciné is a beautiful game, with a moving story and simple mechanics. We enjoyed its exploration (with an immersive use of VR) and storyline, but it´s short, and puzzle solving is too easy.
Review in Spanish | Read full review
In the end, Deracine accomplishes little that a point-and-click adventure couldn't do. It's capable of beautiful and engaging moments, but hamfisted dialogue, awkward voice acting, and frustrating VR behaviors ruin it, for the most part.
Déraciné is a walking simulator mixed with graphic adventure that strikes a lot more for the binomial atmosphere-narration than for the rest of the game.
Review in Italian | Read full review