The Quiet Man
The worst of pretentious story games and brainless beat-em-ups combined - with an insulting gimmick that's all its own.
The Quiet Man has great live-action cutscenes, but the repetitive gameplay becomes tiresome.
A terrible idea poorly realised, with a mixture of pretentious, gimmicky storytelling and banal combat that is almost awe-inspiring in the full extent of its incompetence.
The Quiet Man isn't fun, interesting, or worthwhile in any way. No one should play it
The Quiet Man is an almost completely silent beat-em-up that combines badly staged live-action drama with a clunky, broken combat system.
"Roughly one week after launch" The Quiet Man is getting an update that will add audio into the mix, and thus, context. Maybe it'll be the most subversive, Molyneux-esque patch in the history of gaming. For now, Square Enix is charging $14.99 for a ticket to ride and I can safely say that you can miss this train.
The Quiet Man turned out to be a complete failure with a messy concept, bugs and a set of banal live action scenes mixed up with a primitive gameplay. Everything is bad here - from the animation and the combat system to the plot, sound quality and direction.
Review in Russian | Read full review
The Quiet Man should have stayed that way.
There's nothing else quite like The Quiet Man, and there's a reason for that. The blend of FMV and interactive combat sequences fails on every level with an unfathomable plot that raises far more questions than it answers, and encounters that fail to explain themselves and do little to engage. The Quiet Man is the most baffling release of 2018, to the point where a post-mortem investigation into its sheer existence sounds so much more exciting than this bizarre and convoluted comedy sketch.