Fire Emblem: Three Houses Reviews
The series found a comfortable stride in the handheld world, and moving away from that isn’t always a strong step – so it’s a good thing that the Switch is a little bit of both worlds. The game is great for playing in short bursts, with even ten to fifteen minutes feeling like enough to really get something done, even if it’s just returning a bunch of lost items to your units in the monastery to boost your support links. The characters are endearing and help draw you into the world and its story, complete with divine mysteries to carry you through the school year.
Fire Emblem: Three Houses features some of the most refined and enjoyable battle mechanics the series has seen since its successful renaissance with Awakening. But the renewed focus on support relationships gets in the way of what some may have valued most from the franchise – the strength of its strategic design and the battles themselves. Regardless, it's hard to argue that Three Houses is the best Fire Emblem since Awakening, so it's still worth your time, even if you'll have to spend it wisely.
In reinventing Fire Emblem for a new console generation, Three Houses doubles down on its philosophy of player choice, but neglects to make all choices equally valid.
Showcases tangible improvements over both Fates and Echoes.
Fire Emblem: Three Houses is a masterwork in the strategy RPG genre. Everything about it is honed, polished and customizable in such a way that series veterans and new players alike can jump in and find a staggering amount of fun, challenge and charm.
Fire Emblem adds another essential title to its franchise.
It’s a fantastic game that will easily become one of the NIntendo Switch’s most memorable titles.
Three Houses is fantastic in terms of story-telling, relationship management, and graphics performance. Three different and engaging storylines make the game worth playing multiple times. Although some parts of new game mechanics don't work perfectly, the core strategy elements are great as usual.
Review in Chinese | Read full review
The most ambitious and cared-for episode of the franchise to date
Review in Italian | Read full review
It is strange to talk about pacing and bloat and a slow-moving plot when the turn-based battles are built on a foundation of ‘taking your time to make the right move’. But in adding so much and painting on such a large canvas, it’s hard not to eventually feel a little lost or stuck in Fire Emblem: Three Houses.
Fire Emblem: Three Houses is a tactical role-playing gem that manages to offer up one of the most engaging gameplay loops in recent memory, while also being buoyed by an epic narrative that boasts an endearing cast of characters
Fire Emblem: Three Houses is the definitive Fire Emblem experience, with a compelling story, streamlined gameplay, and a staggering amount of content.
Fire Emblem: Three Houses is both a cumulation of everything that makes the series so good, and an evolution of its shortcomings. Learning from past successes and failures, it stands proud as an experience accessible to the masses, with the core balance still intact. In this nest of choice and freedom still exists the linearity and resource management I personally adore. For those who want everything, it's there for the taking. For those who want a classic experience, you can pave through the game. For those wanting a fantastic Fire Emblem experience, look no further.
Some will love it, and some will hate it. If you are halfway between the two, I honestly feel there is more chance you will like it. Love, Hate, and Maybe. While houses are sure to be divided, two out of three ain’t bad.
It goes without saying that Fire Emblem: Three Houses is a massive title. There’s a ton of things to do both in and out of battle, with variety scattered throughout most elements to keep you on your toes. It’s safe to say it’s the most polished and engaging console entry in the Fire Emblem series to date. With the staggering amount of content and more in the pipeline via multiple waves of DLC, the game may very well keep you entertained for the remainder of the Switch’s promising life cycle.
Fire Emblem Three Houses confirms nintendo switch's great disposition. Duty for fans of the genre... Rest? It will have fun!
Review in Polish | Read full review
The lack of a sufficient balance between the power of the campaign classes and the uselessness of upgrading Bilth's character fighting class are the only problems in the game, but storytelling, characterization and battles are good enough to experience the game over and over again from the beginning and have fun.
Review in Persian | Read full review
Fire Emblem: Three Houses offers an incredible experience from beginning to end, although the "end" is not really the END, as the story certainly deserves to be viewed from more than one perspective.
An intense game, one made for playing on a TV, that is enjoyable in its entirety, and even worth a replay or two for the different gameplay aspects and story. Even with a questionable difficulty option, this is one of the best strategy RPGs this gen.
Review in Arabic | Read full review
Fire Emblem: Three Houses is a long and content-packed experience, which sometimes makes the grind become more pronounced. While I was able to ignore the dull elements for a long time, it eventually weighs the game down.