The Outer Worlds Reviews
In the end, I enjoyed the 40 hour ride through the The Outer Worlds, even though it was sometimes a bumpy one. Still, with the interesting world that was built here, it feels like there was left a lot of untapped potential on the road. Flaws similar to the Fallout series – namely a main story that is little more than a frame holding together the sandbox that the rest of the game is and correspondingly flat characters – prevent it from earning a place in the hall of fame of roleplaying-shooters next to Mass Effect.
If you've spent years craving the old Fallout formula, The Outer Worlds will hit the spot.
Emphasizes old-fashioned sci-fi role-playing game, which works despite small weaknesses in action and variety, with lots of heart and funny dialogues
Review in German | Read full review
The Outer Worlds is a small GDR in size but great in spirit. Obsidian points to the stars of the ruolistic firmament with a razor-sharp writing, subtly refined and deliberately over the top.
Review in Italian | Read full review
The Outer Worlds, much like a solar eclipse has blocked out the rest of the genre with it's excellent systems and setting. Obsidian have delivered one of the best games of the year and in my opinion the best RPG of its kind in years. From it's jaw-dropping visuals and design, to the hilarious world and its colorful cast of characters, The Outer Worlds represents the new benchmark for the genre and is a masterclass in player choice. If you hold even a passing interest in RPGs, stop everything you're doing and play it right away. This is a very special game that deserves all of the recognition I'm sure is coming.
The game is so zany and so mired in its traditional progression systems that it ceases to say anything of note.
Obsidian has created the RPG that Bethesda didn't wanted to make before and after Fallout 76. A great adventure that you should experience.
Review in Spanish | Read full review
The Outer Worlds is a hugely entertaining "Fallout-in-space"-style RPG adventure filled with wonderfully vibrant locations, excellent companions, zippy and hilariously brutal combat and a ton of well-written characters to meet as you attempt to save the colony of Halcyon. Virtuos has made the expected tweaks to graphics in order to keep things as smooth as possible with this Switch port and, although things can look and feel a little rough in docked mode, in handheld this is a supremely enjoyable experience that's entertained us just as much this time around as when we played it at launch, and comes highly recommended to fans of the genre.
The graphics and performance take a hit on Switch; that's obvious. If you can get past that, The Outer Worlds offers amazing characters, meaningful sidequests, and incredible freedom to the player — all of which remain fully intact on Nintendo Switch. It's simply a must-play for RPG lovers.
The Outer Worlds on Nintendo Switch is a passable iteration of Obsidian Entertainment’s excellent RPG, but arguably makes too many sacrifices to make itself comfortable on the portable platform. Visual, performance and gameplay quirks emerge frequently enough that I’m forced to ask whether adapting such a large adventure was worth it in the first place. If you don’t own a PS4, Xbox One or dedicated gaming PC, this is certainly an option, but even then I’d wait for a discount.
The Outer Worlds is a great open-world first-person shooter with well-written dialogue and world-building. But playing on the Switch does a disservice to the original game. It often begins to feel like a chore.
Player choice is one of the best parts of Obsidian’s new RPG, The Outer Worlds. The game’s connections to Fallout: New Vegas are undeniable and can hold it back in some instances, but it still carves a pulpy, sci-fi identity of its own.
The Outer Worlds is not only a breath of fresh air and easily one of Obsidian's best ever games, but it's an experience that can truly wear the player choice badge with pride. From the RPG elements to how you play, The Outer Worlds truly is your adventure. Just don't kill anyone's parents in it, okay?
Obsidian's new IP takes first-person RPGs to the stars.
The Outer Worlds is the kind of inspired take on a genre that could only come from a team as passionate and talented as Obsidian. It's not perfect, but it's creative, succinct, compelling and funny in all the right ways. I sincerely hope that this signals the beginning of a new, ongoing franchise because the people and stories of the Halcyon Colony will stick with me for a long time to come.
The Outer Limits has something for everyone — like intricately designed RPGs that have come before it, I found myself plotting my next moves while at work or even playing hockey, desperate to get back into its world and continue my journey.
Obsidian is on to something good with The Outer Worlds. The writing has an irresistible humanity, and the factions, skill system, and dynamic companion interactivity offer a beautifully complicated depth that makes me mourn the loss of Fallout 4 all over again. With it, I don't have to miss Fallout: New Vegas anymore—I can just enjoy what its core features have become. So far, this new horizon looks promising.