Stylish and punishing, this is a darkly compelling treat.
Thoughtfully-designed levels and versatile combat abilities make Katana Zero worthy of a rewind despite cookie-cutter characters.
Katana Zero's adrenaline pumping action is incredible and its presentation is stellar, but its story feels cut short.
An elegant blend of 2D action and cyberpunk storytelling, that manages to make a very distinctive experience out of some very familiar indie tropes.
Katana Zero starts strong on all fronts, but it doesn't evolve or cohere in ways that sustain the excitement of its early stages
It’s a cynical and sometimes ugly story told with unusual warmth and sincerity.
Katana Zero's excellent writing, stylish and thoughtful combat, and gorgeous artwork make its unsatisfyingly short journey well worth taking.
Be the ultimate badass and kill your enemies in slow-motion. There are a lot of games that try to be like Hotline Miami, moving from area-to-area murdering with sheer ruthlessness, but few games match the execution and style like Katana Zero. Great pixel art, a wonderful use of color, and fantastic synthwave soundtrack. From start to finish, it's a fever dream worth having.
There is far more I can say about how much I love this game, including the audial delight that is Ludowic and Bill Kiley's soundtrack or VHS visual tricks the game employs as the narrative grows more fractured, but at this point, I've already gushed enough. It can be frustrating at times. It made me want to break my Switch in half. But even in its most aggressively exasperating moments, Katana Zero remains bleak, beautiful, bloody, and brilliant.