Final Fantasy Type-0 HD Reviews
: Final Fantasy Type-0 HD marries a strong story with compelling themes and a great cast with some excellent game systems, resulting in one of the most cohesive and best games in the series in recent memory. There's still some evidence of the game's portable origins, but Type-0 remains a strong and engaging game even with these problems. Fans of the Final Fantasy series owe it to themselves to check it out.
It's unfortunate that Square Enix did not put enough time and polish toward the visual side of Type-0, which was their chosen title to kickstart the Final Fantasy series on the latest gaming platforms. Look past its unpolished visuals and confusing story, however, and you may yet discover (or rediscover) a unique experience that rekindles an old flame with the long-cherished franchise.
There are no interesting or relatable characters and I found myself skipping most of the movies after I just couldn't take it anymore. There are things to like about Type-0 once you get past the boring beginning, but unless you have a high tolerance for really bad anime or are a desperate Final Fantasy fan you might want to skip Type-0.
Final Fantasy Type-0 HD contains highly enjoyable combat that's unfortunately limited by its design. The repetitive nature of how the missions are structured damages the overall experience, not to mention it isn't until roughly halfway through the campaign before a meaningful plot is established.
Final Fantasy Type-0 HD, is very good portable game that's been snuck onto consoles, and it feels like it.
Final Fantasy Type-0 HD may not live up to the epic story-telling traditions that made other games in the series so popular, but thanks to surprisingly refreshing gameplay, this high-definition remake of a four year old PSP game is an all too worthy entry into the franchise
A dark one but a good one
These ideas are certainly the products of portable limitations, but in the end they fail to stifle what is in truth a compelling experience.
Final Fantasy: Type-0 HD has all the makings of a great Final Fantasy game – namely a lack of fear to let go of everything previously established in other Final Fantasy games and offer a unique experience.
Ultimately, I found myself charmed by the game's premise, and happy to skip the occasional boring "historical" cut-scenes entirely in order to spend more time with my cute clique. The compelling combat mechanics made up for the tedious administrative tasks of setting up spells and weapons for my huge party. I could imagine a younger version of myself with more free time—and a higher proclivity towards digital teen crushes—getting lost in the world of chocobo breeding and conversations with feisty Moogles. In many ways, the game serves as a decent introduction to the tropes and aesthetics of latter-day Final Fantasy games; it's too bad that many of the cut-scenes lay on the lore too thick, or I'd be able to recommend the title to new players with no reservations.
Final Fantasy: Type-0 HD might not be to everyone's tastes, but the game's combat is mostly enjoyable and there's plenty to explore and discover. The story might be convoluted, but it's engaging and the characters are (mostly) likeable. Final Fantasy: Type-0 HD is good fun, and well worth delving into for a few dozen hours.
An excellent game marred by a rough learning curve and awful English voice acting.
Only Final Fantasy could get away with the paradox of a clean slate that simultaneously references countless tropes endemic to its name. Type-0 HD can feel like the tortuous result of hasty assembly, but if allowed the time and energy to piece itself together, it stands as clear and original as others bearing its exalted title.
The game is as punishing and uncompromising as the continental war that it chronicles, and it will school you.
It's hard to recommend Final Fantasy Type-0 HD at full price because it feels like a $60 PS Vita title. The game really shouldn't have released on a home console, as it makes a clunky transition from the PSP to next-gen and lacks the polish you would expect from a console release. That said, this is still a really good Vita game (Haha! BURN!!) that features a well designed and addictive combat system, with a story and characters that will keep you engaged. Seriously, this is one of the better combat systems in a JRPG that I have played. If you can get over the price tag and its obvious console shortcomings, you will find a game that is well worth the experience, XV demo or not.
Final Fantasy Type-0 is a welcome release in the West, as we finally get the chance to experience one of the more experimental and enjoyable additions to the Final Fantasy franchise in years. It's just a shame that some of the game's concepts feel outdated or underdeveloped compared to its other parts—and that Type-0's journey from the PSP to the new systems hasn't done its visuals or environments a lot of favors.
Unless you're a Final Fantasy diehard, Type-0 should be played in its original form on handheld, or not at all.
Final Fantasy Type-0 HD certainly has some flaws, but it's still an interesting and surprisingly deep spinoff that fans of the series should check out.
In the end, is Type-0 worth the full $60 price? I'm one who believes gameplay is a greater than graphics alone, and while Type-0 looks a little dated due to its ported status it definitely makes up for the visual shortcomings with great gameplay. If you like Final Fantasy and third-person action combat… get it, and love it. It's worth your time.
Primarily meant for mobile devices, Final Fantasy Type-0 HD suffers from several gameplay and graphical elements that otherwise made it a PSP success.