Blasphemous Reviews
Lack of depth and variety, and some platforming missteps, stain an otherwise great, oppressive experience.
A tough, well-wrought action-platformer distinguished by some toe-curling portrayals of sin.
Blasphemous is an eery Metroidvania with gorgeous animations and combat that's just a tad too one-dimensional.
Blasphemous is an exciting dark-fantasy adventure with religious undertones, yet it struggles to maintain its poise throughout.
Blasphemous is unforgiving, brutal, and at times, unfair. Beneath the drudgery is a compelling and dark tale waiting to be uncovered. If you are willing to endure its frustrations, you’ll be rewarded with grim and spectacular visuals that’ll be forever burned into your mind, and an equally twisted story to match them.
Praise be to Blasphemous, for it's an impressive game that has truly joined together the peanut-butter-and-chocolate-style union that is souls-likes and metroidvania games.
Blasphemous is a beautifully crafted Soulslike/Metroidvania action game set in a delightfully unhinged, deliriously gory world filled with well-designed enemies, satisfyingly meaty combat and some truly memorable and grotesque boss battles.
Blasphemous gets so much right, but also creates its own identity with its stellar art style, tight gameplay and platforming, and unique cast of characters
A formulaic Metroidvania with satisfying combat and a thick mood in the air, Blasphemous uses its pixel art style and fixation on religious iconography to establish a powerful vision of a forsaken world.
Blasphemous exudes quality throughout its entire playable and narrative proposal. A game taken care of to the smallest detail. A superb metroidvania.
Review in Spanish | Read full review
Blasphemous is a metroidvania game that is just good in terms of gameplay, but manages to be outstanding with its art and setting. A folkloric piece of art in the shape of a videogame that results in one of the most attractive indies of 2019 so far.
Review in Spanish | Read full review
Blasphemous is a great little 2D Souls-like which will definitely appeal to fans of dark and difficult games. It doesn't have the polish of the likes of Dead Cells and is more linear than true Metroidvanias like Hollow Knight, but follows in the bloodied footsteps of titles like Death's Gambit and Slain: Back From Hell.
An accomplished attempt to create a mix of Dark Souls and traditional Metroidvania, but its bizarre visual style ultimately overshadows its other virtues.
A "Soulsvania" game with its own character, that draws artistic inspiration from the spanish Easter imagery and Goya's paintings las pinturas, both in the visual and the narrative. In gameplay terms, it's a superb and hard adventure that mixes with intelligence ideas from the lesser linear Castlevanias with Dark Souls mechanics.
Review in Spanish | Read full review
Blasphemous is slowed by a few minor issues but overall has a gripping setting and haunting design presentation,
Review in Italian | Read full review
I can't get Blasphemous off my mind. I may never fully grasp the opaque story even with the inevitable community-led theories and explainers lending a hand, but that's okay. Even taken as a fanatical fever-dream, this game delivers. Some aspects aren't as fine-tuned or ambitious as they could've been, leading to unevenness, but there's so much for metroidvania fans to latch onto here.
Blasphemous requires a lot of patience and practice because you have to get really good at the combat. If you like challenging platformers, then this a must-have due to its unique story and art style. However, it may not be for everyone due to its steep difficulty and focus on constant death.
Blasphemous is an absolutely stunning game everyone should see in motion.
As it stands in its current form, I will say that if Blasphemous’ aesthetic interests you even a little, or if you’re a fan of metroidvania-style games, then it’s absolutely worth checking out in its current form.
From start to finish Blasphemous kept me engaged. Even when I reached the end I just wanted the game to keep going. I'm not the biggest fan of its approach to storytelling but the combat and exploration borrows from the best the genre has to offer.