It looks good (mostly), and has all the qualities that seem like it would make a great game. Not only does it fail to come together coherently, yet it also it lacks a sense of magic or "heart" that the art style would suggest it possesses. While nothing is largely technically wrong with Indivisible, it fails to be engaging as a RPG, its platforming fails to recommend it on this front, and the story never goes anywhere significant to offer this up either. This isn't bad, but it just isn't that good either.
To say Indivisible is a bit of a disappointment is an understatement. It’s not a bad game by any means, but it could have – and should have – given us a much more enjoyable journey than what we’ve ended up with.
Look, Indivisible isn’t an awful game, it just makes too many poor choices to count.
It's hard to truly dislike a game that tries to meld pre-existing ideas into something new, and this is true with Indivisible. However, it's also hard to truly enjoy a game that doesn't fully succeed in any of its key areas, and unfortunately this also applies to Indivisible.
Indivisible has some fantastic art and one of the most fun combat systems I've gotten to play with in an RPG. It's a shame it's brought down by a boring story, terrible writing, confusing moments, and some absolutely atrocious platforming
Indivisible initially impresses with a tight package that visually stuns but after hours of repetition and ease, I'd rather take some time apart.
Indivisible offers a diverse and well-spelled world with interesting characters and more than 20 companions, each with their own unique fighting skills, but all this variability dies in the abyss of button mashing during battles and high peaks of difficulty in the arcade part of the story. As a result, you yawn during monotonous fights and rage at moments of overcoming platforming sections.
Review in Russian | Read full review
The core elements of Indivisible, like the story and the action, are interesting, but an overall lack of polish holds it back.
It’s not a definite must play, but there’s something about Indivisible that can’t be ignored. If you’re looking for something a bit different, with lots of charm and character, then look no further.
Expertly executed designs, visuals, voiceovers, and musical score still make Indivisible a great joy to behold, but its shortcomings do take away some of the triumph of actually playing it.
Indivisible doesn’t have a great first couple of hours, oscillating between its serious and playful tones so quickly that both are meaningless. The game’s early boss fights are also horribly gimmicky thanks to a tendency to shoehorn awkward real-time sequences into the turn-based combat. Still, Indivisible finds its footing 5+ hours in and maintains a solid stride all the way to the final boss fight, which is one of the worst final encounters I can recall seeing in a game.
Indivisible is a lovingly-made game with an exciting combat system and an enchanting world, but stiff platforming and other rough spots hold it back.
Despite some technical issues and repetitive gameplay, the unique exploration-based platforming and fantastic art style that Indivisible boasts make it an overall fun ride.
It's great to see a developer so early in its life step out and experiment with new genres, and 505 games has taken its signature art style to create a stunning, original world.
Indivisible is a great game, but it could have been amazing. The lack of weapons, armor, or other collectible items to make exploration worthwhile really makes a lot of the adventure a bit dull, and the repetitive nature of its level design definitely leaves a sour taste. Many of these issues will be off-putting enough for potential players, but if you can look past its seemingly basic design mistakes, Indivisible's level of charm, passion, and character are rarely seen in the genre.
Despite this, as mentioned right up front, I absolutely loved playing Indivisible. The combat being fairly easy just means the story has to carry the weight and the well-designed and animated cast is more than up to the job.
Indivisible is what happens when a Metroidvania type of game is given RPG elements and it's a successful case at that. Thanks to its marvelous looking and sounding world, exploration mechanics and combat that help make up for the plot's poor pacing and fun humor, Indivisible is a worthy game to spend many hours with.
Review in Portuguese | Read full review
Indivisible is an ambitious game, and there are moments where it seems to buckle somewhat under that ambition.
Indivisible is a platform game and a no-fuss RPG. Without much depth either, a defect without a doubt for those who hoped to tackle a RGP borrowing a certain complexity. For others, it remains a very nice game, because of its beautiful Japanese cartoon attire, these characters, if they are very charismatic, at least always cute and fun, and its overall dynamism.
Review in French | Read full review
Each part is so overflowing with jokes, ideas, characters, and charm that you won't want to separate from the whole game.